Posted on: July 10, 2020

connost
Bestätigter BesitzerSpiele: 147 Rezensionen: 2
An excellent successor to the original
Bottom line: Assuming you like the genre, PC2 is an excellent improvement on the first installment without reinventing the wheel. This is a game I know I'll play for years as they release more content, and I think it's well worth your time. As noted by other reviewers, Panzer Corps 2 is a turn-based wargame that is easy to learn (for those roughly familiar with other TBS games) and difficult to master. It doesn't reinvent the wheel on the genre or the series--if you don't like the core conceit of carefully and methodically allocating your forces, executing the missions cautiously based on the strengths and weaknesses of your composition rather than bull rushing through, then this game will likely frustrate you--which is to say, it's no Company of Heroes or the like. Assuming you do like the genre, then PC2 improves on a winning formula from the 1st installment in the series in a way that--in my view--moves the game away from the "solvable puzzle" dynamic you sometimes felt in certain PC1 missions and toward a more flexible and open-ended game that provides different avenues to achieve your objectives. Some of this is done through more mission branching--giving you an option to play a more attritional siege-based level or a rapid blitzkrieg one--and some is done through a useful new supply system that limits the number of units you can field not on an absolute basis but on their relative weight and value (e.g. you can't just steamroll with 15 tank divisions and 10 engineers the way you could in PC1). This system, combined with more generous point rewards for improving and maintaining your army, along with a few other smaller tweaks, opens up tactical options that often felt more constrained in PC1. As an aside, I haven't had any technical difficulties playing this game. Obviously, everyone's experience on that differs, but at least know it's not a universal problem.
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