Posted on: September 20, 2014

stuckinthesocket
Spiele: 97 Rezensionen: 7
Farming and Meat Grinding
Could have been a fun concept, but your minions die far too easily. You'll find farming for souls (required to produce minions) difficult as there are few places to farm, and the one place where you can farm reliably becomes quickly repetitive and tedious (farming can result in minion loss if not done carefully). You only have 20 or so minions and are stuck with that number, and even trying to swarm an opponent will result in them all dying. Sure the game included strategy mechanics like different kinds of minions, ability to give commands, and your own ability to use magic or hack and slash, but all these extras were poorly executed. Having different kind of minions means you have to kill a particular kind of animal for each type, making you have to backtrack to really annoying levels just so you can farm more blue soul, for example. While the commands are diverse and interesting, they mostly boil down to "move here" or "attack this thing". It helps even less that a poorly executed command can result a lot of your minions dying, making you less likely to take risks in order to learn the game mechanics. The hack and slash is sort of fun if you couldn't get killed so easily (which the minions will allow if you don't send for them). The magic ability could have made up for all this if it was as easy to cast fireballs as it was in Fable, but your mana is limited and can only be recovered by scrounging for potions or sacrificing minions on an alter (which again would have been fun if farming minions wasn't so mind numbing). I also greatly dislike a game toting you as evil that still has a moral compasses system. You can choose to be a kind lord with a bunch of ugly minions while being made fun of, or you can be an evil lord where your minions are constantly dying because people attack them. Maybe having sex with your mistresses can make up for that, but make sure you save before you see the slut.
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