Posted on: February 9, 2021

CodAv
Spiele: 633 Rezensionen: 3
Good early base management/RTS mix
I haven't bought the game on GOG, but I own the original CD release, which should be identical to what you get here (including the screen resolution limit, which is 1024×768 in-game, but only 640×480 in the menu). The general look and feel of the game was already a bit outdated at the time of the original release, and that's one reason I won't give it five stars. The other negative point is the audio. The sound effects are "strange" and repetitive, clicking on a unit/building will play the same sound every time for each type. After the original Outpost release, a round-based management game which was never completed and had numerous game breaking bugs, Sierra released this game. First of all, except for the general setting, the colony management idea and the title, the commonalities end here. Outpost 2 is rather a real-time strategy game which also requires you to manage your base and keep your colonists happy. A big factor that adds to the overall challenge are different types of disasters that can happen randomly, like electrical storms, tornadoes, volcanic eruptions and earthquakes. Also, in the late campaign, you'll encounter an even deadlier event in addition to these disasters. In contrast to it's predecessor, you can play two different factions with slightly different units, the colonies Eden and Plymouth - each one has their own campaign, with a slightly different storyline and ending. The differences only affect military units, the colony management generally works equally for both factions. There is still a small community supporting the game, with some patches available as others stated. So of you're into classic RTS games, give this one a try - even if it's old and looks/sounds cheap, the gameplay makes up for it and is certainly worth a few bucks.
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