Posted on: November 14, 2018

ingra
Bestätigter BesitzerSpiele: 88 Rezensionen: 2
Throughly enjoyable and rich atmosphere.
Great soundtrack too!
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Berechnung der Spiellänge durch HowLongToBeat
Posted on: November 14, 2018
ingra
Bestätigter BesitzerSpiele: 88 Rezensionen: 2
Throughly enjoyable and rich atmosphere.
Great soundtrack too!
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Posted on: November 25, 2018
corundscale
Bestätigter BesitzerSpiele: 135 Rezensionen: 1
More than sum of already perfect parts
For someone who didn't pay much attention nor respect to platformers past early '90s and considered the genre to be exploited to its (creative) death I was completely gobsmacked by Ori. The game is stunningly gorgeous (you can measure framerate in wallpapers per second), beautifully animated (not only is it incredibly fluid, with animations existing for different transitions between animations, but you are hard pressed to find an element of the scenery that is completely static), with jaw dropping soundtrack to match. Past surface appeal it also plays extremely well, being dynamic, incredibly responsive, and full of tight, interesting mechanics including perhaps Ori's signature move (hard to tell because of how many abilities you get) - allowing propelling yourself off enemies and projectiles in mid air, while sending them in the opposite direction. To put the dynamism and freedom of movement in perspective - the very first ability allows you to scale pretty much any vertical wall, towards the end you will hardly ever touch the ground - partly because it is mostly going to be spikes and/or lava at that point, challenges being tailored to Ori's abilities. Fair warning: Ori is NOT an easy game, you WILL get frustrated to the point of screaming gibberish at walls. Even the save system is novel combining best parts of save at will (duh) and checkpoints (tension!). Combat is the weakest part, partly excused by not being the focus (even boss battles are replaced by escape sequences) and need for reliable, predictable enemy behaviour (for puzzles and platforming). Despite being simple the story is very well constructed and told - the authors will have you had at least once, and they also accomplished one thing most studios strive for, yet fail hilariously - hooking player emotionally in the first 10' (and then ruthlessly using it to nail player right in the feels, with surgical precision, repeatedly). At 9h it is way too short, though. You might have to play twice.
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Posted on: December 6, 2018
atemporalDarkness
Bestätigter BesitzerSpiele: 844 Rezensionen: 22
Good but not exactly what expected
This is a good game, its beautifully crafted and the gameplay is really solid and funny, however, its not exactly as i expected, in my personal opinion, the story was overall ok, but just that, not as good as i was expecting for the things i had heard before, and i found the game easy due to the automatic aim of the shots. However, i really loved the platforming desings and the puzzles, which is what i enjoyed the most and saves this title for me.
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Posted on: December 7, 2018
aldoblack
Spiele: 132 Rezensionen: 1
One of the best game I ever played
I have played this games at least 4 times now. It is amazing. The art, the story, the soundtrack. I cannot describe how beautiful it is. I cannot seem to find any problem with this game and I am looking forward for Ori and the Will of the Wisps.
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Posted on: December 26, 2018
Baresarkslayne
Bestätigter BesitzerSpiele: 289 Rezensionen: 9
Really good game
Overall, this games presentation is pretty amazing. The graphic style is beautiful, the music some of the best I have heard in a game, and the overall map is enjoyable to move around. The story is a simply told kind of tour de force about the beauty and cruelty of nature. There is no good and bad, or right and wrong in this game. Even the "villain" is an extremely sympathetic character, which is an amazing thing to think about because there is very little in the way of story sequences. There is only a few very very very well done sequences and they tell the entire story. Two things hold this back from 5 stars for me. The first is the controls. Specifically jumping, feels somewhat unresponsive. I feel like your character barely leaves the ground. Even when you unlock the triple jump it doesn't feel like you a really have that upward mobility you really desire. And sometimes, when I press a button, things just didn't happen. Like, when you unlock the Kuro feather you hold right trigger to glide, but sometimes I would be in a platform sequence and it just wouldn't work. The second is the fact that there are so many things in the world that are one hit kills, it almost feels pointless to increase the number health orbs you have. Specifically, when you go through each temple and complete the puzzle aspect, you are treated to an escape sequence which puts you into a sequence that you die instantly if it's not done correctly. This leads to you just memorizing the sequence of things you have to do to get through it. If you are like me, you will get frustrated and the controls aren't quite there to warrant such sequences. Overall though, this game is more than worth the money at full price, but especially on sale. I don't know if there is any replay value here, but I am looking forward to the sequel, where I hope they fix the few issues the game had for me.
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