Posted on: September 8, 2019

SundaySilver
Bestätigter BesitzerSpiele: 416 Rezensionen: 2
Disappointing Adventure
I wanted to like Moon Hunters, I really did, but so much of the game is so underwhelming I had to delete it. The best parts of this game are the visuals, atmosphere, and worldbuilding. There is a lot to like, and it's those things that really help this game differentiate from others. The main idea is that each run is a different tale, and even if the main character "fails" more of the truth is revealed, and more options reveal themselves and stats carry over. It really makes it feel like every run serves a purpose. Unfortunately, there is a lot of RNG (which is the inital appeal) and the moment-to-moment gameplay is broken. It is difficult to get certain events to appear and then trigger is certain order. Whether it's familiars or certain sections of the map, they just may not be there when you want them. And the combat is the worst part of the package. I played it solo, so let that give you some perspective, but most characters are pretty bad at dealing with regular enemies. That should be the reason for upgrades, except the initial areas can easily wipe people out. Example, sword guy does melee attacks. Each swing takes him closer to the enemy, and if he get too close and use move, he'll take damage. The most common reasons I failed a run is because of something I couldn't deal with, such as running into the final boss early. I fought him before, knew his moves, had an okay level progression, but then he spawned adds, did a laser attack, and an AOE attack that covered the entire area. My full health character, built for health and damage, was instantly killed. And honestly, similar scenarios are not uncommon. I can't recommend Moon Hunters, unless you have someone to play it with and get it on a good discount. There's a lot to like, you'll just see most of it pretty quick.
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