Posted on: January 10, 2017

ChaosChronicle
Bestätigter BesitzerSpiele: 231 Rezensionen: 4
Give it a Chance
MM9 is typically hated on for a lot of very good reasons. It's unfinished, it's buggy, the character models hit uncanny valley, and towns and overworlds oft feel devoid of substance, but there's a lot of charm to the game and I invite people to give it a shot. Firstly, the community patch fixes a lot of the more serious issues with the game crashing or quests not working. Still, the game has issues, even getting the game to run can sometimes be a hassle. Next, the class system and gameplay are great. Not perfect, but still great. I liked the branching promotions, although it often felt like the 2nd promotion was the only one that mattered. The story is a bit uneventful until the 2nd half and reminded me a little too much of 6's fetch quest extravaganza, except the quests you're sent on are actually interesting and unique. For instance, instead of just storming a jail and releasing a prisoner, you can choose to stealth in there, lie your way inside, or slash through everybody and everything. Which brings me to my favorite part of MM9: the dungeons. The dungeons for MM9 are by and far my favorite bit. For however much the cities feel like unfinished ghost towns, the dungeons prove the exact opposite. They all seemed very carefully crafted and each provide their own type of challenge.
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