Posted on: February 9, 2025

talon717
Bestätigter BesitzerSpiele: 16 Rezensionen: 1
Underrated
this game may not have had the best start nor 100% lore accurete but is a damn good game in the world of arda
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Dieses Spiel enthält nicht jugendfreie Inhalte, die nur für die Altersgruppe 17+ geeignet sind
Indem du unten auf "Weiter" klickst, bestätigst du, dass du 17 Jahre oder älter bist.
Zurück zu den AngebotenPlease note that the multiplayer mode is not supported.
MIDDLE-EARTH: SHADOW OF WAR software © 2020 Warner Bros. Entertainment Inc Developed by Monolith Productions. © 2020 New Line Productions, Inc. All The Lord of the Rings content other than content from the New Line films © 2020 The Saul Zaentz Company d/b/a Middle-earth Enterprises (“SZC”). Middle-earth: Shadow of War, The Lord of the Rings and the names of the characters, items, events and places therein are trademarks of SZC under license to WB Games Inc. MONOLITH LOGO, WB GAMES LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc. (s20)
Berechnung der Spiellänge durch HowLongToBeat
Posted on: February 9, 2025

talon717
Bestätigter BesitzerSpiele: 16 Rezensionen: 1
Underrated
this game may not have had the best start nor 100% lore accurete but is a damn good game in the world of arda
Hilft dir das weiter?
Posted on: March 21, 2025

WhiteEnd2
Bestätigter BesitzerSpiele: 13 Rezensionen: 1
Really good game
The Nemesis system is one of the best creation ever happened to videogames, I hope the studio may realse it so other companies may use it.
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Posted on: June 2, 2025

VictuarVi
Bestätigter BesitzerSpiele: 329 Rezensionen: 5
More of the same
Shadow of War is just Shadow of Mordor Plus: it doesn't add anything new, it just slightly improves the core combat system of the previous game. It could have been an update to the other...
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Posted on: July 23, 2025

XYasherX
Bestätigter BesitzerSpiele: 6 Rezensionen: 1
Sucks
Oh yea stoopid ahh succ
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Posted on: May 23, 2024

aranos420
Bestätigter BesitzerSpiele: Rezensionen: 11
Potential Marred by Horrid Controls
Shadow of Mordor, this title's precedessor, had snappy controls that functioned well regardless of whether you were performing parkour actions or taking on an army of Uruks. I don't know what happened in the transition from the previous title to this one, but the controls absolutely mar the experience. They vacillate from Talion being extremely unresponsive (to the point where he stands around for a full half second before he'll respond to moving or sprinting, an excruciatingly long time when you need to escape after perfoming a kill or similar action) to uncompromisingly loose (when attempting to parkour from high object to a closer one Talion often overshoots and jumps toward the ground; targeting for such things as executions is extremely loose as well, and you'll often execute the incorrect target). After the enjoyment I had in playing Shadow of Mordor, I am at a loss as to how the developers could have fumbled the ball on Shadow of War. The controls are an absolute mess, and while they don't have to be 100% accurate for a title of this sort, they do need to respond predictably. Sadly, they don't. Perhaps developers should focus on core gameplay tenets such as controls before trying to make their games pretty.
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