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Mafia III: Definitive Edition

in der Bibliothek

3.4/5

( 1116 Bewertungen )

3.4

1116 Bewertungen

Deutsch, English & 12 weitere
Das Angebot endet am: 10/27/2025 09:59 EET
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29.995.99
Niedrigster Preis der letzten 30 Tage vor der Preisermäßigung: 5.99
Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Mafia III: Definitive Edition
Beschreibung
Mafia III: Definitive Edition ist in Mafia Trilogy enthalten Teil 3 der Mafia-Saga – 1968, New Bordeaux, LA. In eine Familie wird man nicht hineingeboren. Familie sind die, für die man sterben würde. Als seine Ziehfamilie, der Black Mob, von der italienischen Mafia ausgelöscht wird, sinnt Lincoln...
Kritiker Bewertungen
14 %
Empfehlen
Nutzerrezensionen

3.4/5

( 1116 Bewertungen )

3.4

1116 Bewertungen

{{ review.content.title }}
Details zum Produkt
2020, Hangar 13, ESRB-Einstufung: Mature 17+...
Systemanforderungen
Windows 10 64-bit, Intel I5-2500K, AMD FX-8120, 6 GB RAM, 2GB of Video Memory & NVIDIA GeForce GTX 6...
Spiellänge
25 hHauptspiel
40.5 h Hauptspiel + Nebenquests
69 h Komplettist
39.5 h Alle Spielstile
Beschreibung


Mafia III: Definitive Edition ist in Mafia Trilogy enthalten



Teil 3 der Mafia-Saga – 1968, New Bordeaux, LA. In eine Familie wird man nicht hineingeboren. Familie sind die, für die man sterben würde. Als seine Ziehfamilie, der Black Mob, von der italienischen Mafia ausgelöscht wird, sinnt Lincoln Clay nach Rache.

NEW BORDEAUX, LOS ANGELES: Eine große, detailgetreue Spielwelt, die von der Mafia kontrolliert wird.

EIN GEFÄHRLICHER ANTI-HELD: Lincoln Clay, Waisenkind und Veteran des Vietnamkrieges, beschreitet den Pfad der Rache.

RACHE NACH EIGENEN REGELN: Egal, ob handfeste Gewalt, rauchende Colts oder schleichend tödlich, Sie entscheiden, wie Sie die italienische Mafia zur Strecke bringen.

EINE NEUE FAMILIE AUF DER ASCHE DER ALTEN: Erschaffen Sie Ihr eigenes kriminelles Imperium. Welche Lieutenants werden Sie belohnen und welche hintergehen?


Die DRM-freie Version von Mafia III: Definitive Edition unterstützt keine Kontoerstellung für 2K. Daher sind Boni von 2K-Kontos, und Boni für den Besitz anderer Mafia-Titel auf GOG, nicht verfügbar.


© 2022 TAKE-TWO INTERACTIVE SOFTWARE, INC. DEVELOPED BY HANGAR 13. MAFIA, TAKE-TWO INTERACTIVE SOFTWARE, 2K, HANGAR 13, AND THEIR RESPECTIVE LOGOS ARE ALL TRADEMARKS AND/OR REGISTERED TRADEMARKS OF TAKE-TWO INTERACTIVE SOFTWARE, INC. THE RATINGS ICON IS A TRADEMARK OF THE ENTERTAINMENT SOFTWARE ASSOCIATION. ALL OTHER MARKS ARE PROPERTY OF THEIR RESPECTIVE OWNERS. ALL RIGHTS RESERVED. Use of this product requires agreement to the following third party end user license agreement: https://www.take2games.com/eula/

Systemanforderungen
Mindestsystemanforderungen:
Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Spiellänge
25 hHauptspiel
40.5 h Hauptspiel + Nebenquests
69 h Komplettist
39.5 h Alle Spielstile
Spieldetails
Läuft auf:
Windows (10, 11)
Veröffentlicht:
{{'2020-05-19T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Entwickler:
Größe:
52 GB
Bewertung:
ESRB-Einstufung: Mature 17+ (Intense Violence, Blood and Gore, Strong Sexual Content, Nudity, Strong Language, Use of Drugs and Alcohol)

Spielfunktionen

Sprachen
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polski
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Português do Brasil
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中文(简体)
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Kritiker Bewertungen
63
Höchster Durchschnittswert
14 %
Kritiker empfehlen
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Nutzerrezensionen
Insgesamt hilfreichste Rezension

Posted on: March 31, 2018

blackmantis

Spiele: Rezensionen: 9

Mediocre Rush-job

Mafia III puts you in the shoes of Lincoln Clay, ex marine who has come back home to New Orleans to resume a quiet, happy life. As typical dramatic narrative requires, events transpire that set in motion the gears of revenge, and he goes out for blood. And then that's really all that happens. Think of this game as having nothing but 'side missions'. Little repetitive missions that all use the same assets, cutscenes, and gameplay (and you get one of three each time, "chase this person", "assassinate this person" or "kill everybody"). Towards the start of the game, the first few missions are unique and begin to tell story, and the final mission continues that story, but everything inbetween is an exhausting hassle that you really just want to see ended. To summarize the experience, both the goods and the bads; + Amazing authentic 1960s New Orleans location with lots to look at, just not much to explore. - No ability to 'do' anything. Outside of missions, you can't go into shops, eat, buy things, look at clothes etc. - No ownership. Despite the fact the game revolves around taking territory, you don't actually get a sense of ownership, and there is an extremely strong tendency to make possessions easily disposable. Every weapon you get? You'll have to drop it in a minute so you can pick up something else with ammo, but don't worry, you can just call a guy in a van to rock up to your location so you can buy more. Want to keep a car in your garage and soup it up over time? Forget it, you'll have to call in a favour for someone to drive a new one to you. - The weapons have absolutely no oomph to them. Every gun sounds like a pillow being slapped against a wall. - Perhaps my strongest criticism of the game, the missions and gameplay. The gunplay is boring, with enemies that just randomly stagger out in front of you and wait to be shot. Each mission is a repeat of the last mission with only two derivatives, kill everyone, intimidate someone, or stalk someone.


Hilft dir das weiter?

Posted on: March 30, 2018

KainKlarden

Spiele: 767 Rezensionen: 59

Open world busywork in the 60s

You know how Mafia 1 and 2 were loved for how they tried to always discard most of the elements that ruined the pacing of the story, all the padding, unnecessary boring in-between things? How in Mafia 2 most hated elements were the arcadey pointless think on the story missions mostly delegated to the DLCs? How in Mafia 1 the whole "pure open world" stuff was a separate mode, done intentionally so not to ruin the pace of the main story? Now invert this design approach and you get Mafia 3 - all padding and busywork, almost no story. Game can tell a good story, the opening mission is a fantastic example of that. If they'd keep to that, instead of doing the exact same mission of "go to place, do same boring stealth action stuff, do it 500 more times", we might've gotten a very interesting game. Though, that said, it wouldn't have been a particularly good Mafia game either, since all of it's story feels like some weird amalgamation of "60s stuff", just various themes, topics, issues, mixed into one story, dressed on the main character who barely has any personality or reasoning of his own apart from "revenge". The music's good, the visuals are good, the gameplay is solid. If you just want to do pointless boring stuff in faux New Orleans, sure, you might actually get some enjoyment out of this. But if you're interested in Mafia series, you won't find this interesting (Vito's role here is pretty disposable). And if you want a good story driven game, there's way too little story here to spend dozens of hours on the game.


Hilft dir das weiter?

Posted on: June 5, 2019

Slogging through a great story

This game had me hooked at the beginning. Great characters, a good story. The mechanics and the driving felt smooth. Shortly after the beginning it really butchers its own potential. The game had some barriers during its development, and the particular design I have a grievance with was supposedly down to senior management making a poor choice and trying to reverse it far too late. The mid-game essentially consists of entirely the same missions. Go talk to a person, they tell you that you need to damage a persons' racket in order to draw them out, and then you kill them. I would say roughly 80% of the missions in the game are like this. There is no distinguishing difference between any of them. You drive to a location, shoot some dudes for less than a minute, and move to the next one. Drawing out the regions' boss is nothing exciting either. It plays exactly the same as the rest, and the locations are always reused from your damaging missions. It gets a bit groundhog day. Do not do the optional side-missions that involve stealing cars or cargo or something. You will drive about what feels like 5-10 minutes. Arrive at the destination, steal the car, and then drive back. Nothing inbetween. No shooting, 3 radio stations (with only one good one), just driving. The rewards are not worth it. The best way to play this is in bursts. Do a racket a night or two or whenever you feel like it and stop. Don't force yourself through it, or you'll uninstall. Though you might be entirely justified in just doing that! This games main redeeming quality is the story it's telling and how that story is told through a variety of really interesting characters and superb acting. Father James was exceptionally convincing. The mechanics tend to work smoothly, with some bugs cropping up. Usually you'll have to reload a checkpoint in those instances. Hell, some of the later missions are great! Do you like a good story? Get it. Want an actual solid fun *game*? Take a pass.


Hilft dir das weiter?

Posted on: April 2, 2018

_X_X_X_X_

Spiele: Rezensionen: 16

Great music, not much else

Forget the "Mafia" in the title. Apart from the organised crime setting, this game got nothing in common with Mafia 1 or 2. It's a lot more like a GTA with all the absurd humor removed and replaced by the repitiveness of an Assassins Creed, the 0 AI of most modern games and a selection of the usual console oriented annyonces (gamepad oriented controls, fixed -though resonable frequent- save points, etc.). This leaves a medicore game (graphics are mostly good after some patches) with good enough shooting and driving, a pseudo-repsonsive cliché story and some pretty nice level design (there is a bit too much repetitiveness outside the story areas, though). I cannot say whether the GoG edition also suffers of bugs, but the steam version tormented me with regular crashes and is almost unplayable right now. So where does second star come from? Setting and scenery. The soundtrack is right on the spot, including not only a number of really great 60s hits, but also some titels unknown by most people today but deserving more attention. Collectible magazines ad to the immersion, I probably definetly had a better time with various Playboy interviews of major characters of the era than with some actual gameplay elements. Car design also captures the time really well (though sadly this comes without original licenses) and even the the characters and start of the story are a match (though a bit on simple and overacted – it's still a game). tl;dr: Great 60s assets, but the forgot the story and did an half ass job on the gameplay.


Hilft dir das weiter?

Posted on: March 30, 2018

ToeSuckingWizard

Spiele: 71 Rezensionen: 24

Mediocre shooter even worse Mafia game.

An embarassment compared to the previous two titles. Things start off well with interesting characters and a half decent story, but none of that matters when you realise 99% of the gameplay involves you driving to one place, killing a set amount of guys, then driving to another place, and killing a set of guys, ad nauseum. Add in the games severe problems on launch and it currently being the only game I have ever played that will cause anything i'm viewing on my second monitor to lag, as well several bugs and features still being a problem. As an example, The AI on hard find it a suitable tactic to either just sit behind cover and potshot you for eternity with 0 accuracy, or storm you with suicidal intent. That's not an example of 'hard' difficulty, that's overly simple and inexcusable for a publisher this big. What an utter dissapointment, a game worthy of stripping its name entirely to not disrespect its heritage further.


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