Posted on: March 4, 2022

RotTeufel
Bestätigter BesitzerSpiele: 285 Rezensionen: 15
Best historical research on a RPG ever
I admit, since i have a degree in medieval history, i have appreciate this game quite a lot in its huge historical details that Warhorse Studios had dedicate to the game since 2012. At the same time, when the kickstarter was born i was so hyped as long scared that a huge project like this could see the light. Well, i'm really glad that that happened. I haven't seen a explaination code so accurate since Vietcong. And by the way, give it the graphical tone of a XV sec manuscript was even greater. Expecially in the woods. Despite all the know difects (and power) of Cry Engine (and its not friendly SDK), the whole graphical result of the game is simply astonishing developing an AAA graphic game made by an AA studio. Maybe the palette could be more vibrant, but it's nothing that a light reshade preset could fix. The game version i have played was 1.6. The only bug encountered was the missing dialogue with the olster before the horse race, with has been solved simply by sleep before talk to him. The gaming experience at begining it's cunning brutal (what do you expect? Henry it's a villager, not a natural born soldier), once level up it'll become a hard but fair challenge on 1 vs 1. On 1 vs 2/3, it'll be very hard even against starved angry farmers. An advice: choose the noble art of the thiefvalier. In some castles you could loose a lot of FPS, but overhall even if they go around 45 game is still fluid. Beware if you're a complestist like me, the game will took away from your life over 120 hours, but for me was totally worth it. Even the secondary mission got good dialogues and different approches to solve a mission. A rare thing in modern RPGs.
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