Posted on: April 16, 2022

SCARaw
Spiele: 237 Rezensionen: 55
Empty, dissapointing and full of freedom
World is literally bare bones empty, you have multiple different factions which own unique quirks, but its not enough to say anything beyond what they wear and if they are friendly or not Kenshi by itself is very disappointing if you wanna play for like 100-1000 hours, you can get this numbers with it, but you will have to write and lead own stories to do it Earlygame is driven by desire to survive and be meaningful in this world and in that regard game is FANTASTIC, THIS IS SO EASY AND SIMPLE and yet so little games dare to even do that in the 1st place What does kenshi do exactly? you are just another guy, your stats are scalled down to lowest possible (fair 1/1/1 not bullshit) and here you go, survive, you will most likely face enemies with 15-40 stats base so if you wanna combat, you need to be smart about it Game is missing any depth its like New Vegas once you do all the quests, but with RTS style gameplay and building system Every merchant buys everything at the same price, no matter if thats iron for the blacksmith or for bakery, simplification sure, but also makes economical system of the game even more empty but sure, game does not need to have top economy to be engaging and fun in kenshi Fun are Tension and survival, exploration and power scale Exploration kind of suck! let me elaborate, you have giant 1 000 000m2 world you can explore ruins of most advanced civilizations known in the world just to get WHAT exactly? single piece of sword merchant in starting town could sell you for 2 chunks of copper?? THIS IS OUTRIGHT INSULTING! Pros: Big world Feeling stronger by own efforts Freedom for the player You are just a person here Its nice to discover new places Game is modable which can help My mods exist which will save you Plenty of mechanics to try Cons Giant time sink in the bad/good way you must push yourself to make game feel fun There is absolutely no balance Nobody tested mechanics in practical fun Basebuilding can be a trap Endgame is a wasteland
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