Posted on: July 15, 2023

SpyHunter7
Bestätigter BesitzerSpiele: 1209 Rezensionen: 26
A worthy successor of JA2
I had concerns if Heamimont could pull it off, but they did. JA3 feels like a modernized version of JA2 which is what the fans wanted. No funky realtime battles like Back in Action, no half-baked stuff like Flashback, no two man squad weirdness like Rage. I would argue that following JA2 so closely caused some of the issues of JA2 to be also present. JA2 didn't have great UI and JA3's UI is not great either. Having to switch between the different height levels of a map (ground level, 2nd floor, roof and so on) was a thing in JA2 and it was most likely due to the 2D engine and I am not sure why this is still needed in a 3D environment. If I want to see a ladder leading to the roof I need to switch to the roof level view which is mind boggling. This however and all the other small imperfections do not stand in the way of fun. I know I am enjoying a game when I spend more time in the inventory deciding what is the best way to equip my characters than in the exploration mode. The lack of chance to hit perecetnage does not bother me at all. I get what the devs were going for. If, for example, the chance to hit was displayed and I saw that moving 1 square to the left would give me +3% I would have moved there despite that +3% would not make that much of a difference in the great scheme of things and I would have wasted time overthinking and checking each possible position hunting for that +3%. All in all a very enjoyable game, not perfect but it doesn't need to be in order to be fun.
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