Posted on: August 19, 2019
Early-Access-Bewertung
Artichoke_D
Bestätigter BesitzerSpiele: 222 Rezensionen: 2
It's great
It's great
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Berechnung der Spiellänge durch HowLongToBeat
Posted on: August 19, 2019
Early-Access-BewertungArtichoke_D
Bestätigter BesitzerSpiele: 222 Rezensionen: 2
It's great
It's great
Hilft dir das weiter?
Posted on: October 9, 2023
49152
Bestätigter BesitzerSpiele: 169 Rezensionen: 10
Just not...
Ticks lots of 90s shooter boxes, however: - Large, confusing levels often with no clear path. YOU'VE FOUND THE RED KEYCARD! Now where the hell was the red door? Separate "DOOR UNLOCKED" message. Which door? This level has HUNDREDS. Good variety of weapons but Chaingun is held back for so long you'd expect it to be amazing but instead it takes as long to spin up as it does to empty and doesn't seem to be any more effective than the SMG. Walking around with RMB held down to spin it is uncomfortable. Throwing bombs is as much of a crapshoot as it was 28 years ago, this was a bug to be fixed back then, not a feature. The shotgun works as well at range as the pistol which makes no sense. Up and down aiming is severely limited, this might be engine-related. Great variety of enemies but Most of the time you'll be fighting only 3 types. You often only know that the cheap, cheaty crab skulls are there because your health is going down, and they can appear from anywhere, while making a sound almost indistinguishable from the various fires on every level. Enemies occupy no volume so can hide around corners where there are no corners. Enemy event appearances (key pickup, door open) get really tiresome really quickly. These are completely at odds with the verisimilitude of the level design. Serious Sam, Postal:BD and others do this but so much better - you get PANIC and a fight you can win first time, here you just have to do that bit again, now knowing where things are coming from. Like it's a 16-bit platformer. Showing your awareness of a technical limitation from a previous era (hitscan enemies) and still including it is...what? Utter (insert own expletive). - It looks good and the voiceover isn't annoying but needs a volume slider of its own; Shelly's voice is the loudest noise in the game. - It's just not fun. At all. You have a mission and a challenge. Play Dusk, Amid Evil or Postal:Brain Damaged if you want to shoot things and have fun. Not this.
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Posted on: March 22, 2018
Early-Access-BewertungGreenTeaGamer
Bestätigter BesitzerSpiele: 36 Rezensionen: 2
Great potential
In it's current state Ion Maiden is nothing more than enjoyable yet forgettable retro shooter. Everything you would expect to be here, is. Doom-esque weapons, non-linier levels, secrets, explosions, it's all good but nothing special. I am hopeful 3D Realms can turn Ion Maiden into a shooter worthy of your time. There is potential, but at the moment there is nothing here that hooks me over any other retro shooter.
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Posted on: January 14, 2022
DeathAdder822
Spiele: 128 Rezensionen: 22
Bland and Broken
I was really looking forward to playing this game, I even got it while it was on sale for a great price, but sadly it had to be refunded. The game became unplayable at a certain point, whenever I was shooting at an enemy, I experienced what can only be described as having my character glitch around the level. On top of the game being broken, I could tell very early on that this game wasn’t going to be Blood or Duke Nukem, even if the main character was trying her best to cosplay as him.
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Posted on: August 31, 2019
ThraellicS4
Bestätigter BesitzerSpiele: 85 Rezensionen: 4
Solid old-school shooter
Seems to be a very a solid entry in the old-school shooter genre. It might even be the best in that class, but as someone pointed out: Half-Life happened, making this type of gaming experience a little long in the tooth; at least for me. But hey, it was fun for a few hours, and totally worth it!
Hilft dir das weiter?
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