Posted on: April 14, 2018

Corpsetium
Bestätigter BesitzerSpiele: 180 Rezensionen: 2
Nice game ^^
Takes a moment to get into what youre supposed to do, but when you get in; strategy begins. I want this game on my iPad.
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Berechnung der Spiellänge durch HowLongToBeat
Posted on: April 14, 2018

Corpsetium
Bestätigter BesitzerSpiele: 180 Rezensionen: 2
Nice game ^^
Takes a moment to get into what youre supposed to do, but when you get in; strategy begins. I want this game on my iPad.
Hilft dir das weiter?
Posted on: May 9, 2018

TrueWOPR
Bestätigter BesitzerSpiele: 1210 Rezensionen: 37
Great game - a bit short though :(
Sadly this game is a bit shorter than I expected, even with the multiple types of mecha to unlock. Essentially it's a turn based tactics game where you need to defend the city from a kaiju invasion (pacific rim tactics?) slowly building yourself up for an attack on their base. Every time you fail you search for a different timeline where you win (ugh, time travel...) That said, the game is fantastic, works perfectly, was quite a lot of fun, my complaint more or less is that for a rogue-lite it's rather short, and despite the number of mechas and items I feel like I'm getting a lesser experience compared to FTL: Faster Than Light (by the same creators) it's also worth noting, it's not nearly as difficult as FTL, so if you bought this for challenge, play on Hard.
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Posted on: March 9, 2024

be_gt
Bestätigter BesitzerSpiele: 33 Rezensionen: 3
Turnbased and wonderfully solvable missions
The missions can almost always be solved with perfect placements and usage of movement and effects. Love this game!
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Posted on: July 10, 2025

PreciseAsp
Bestätigter BesitzerSpiele: 317 Rezensionen: 2
overrated
only get it if you're down with getting killed in really stupid and frustrating ways
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Posted on: February 28, 2018

kdorland
Bestätigter BesitzerSpiele: 242 Rezensionen: 2
Addictive rogue-like turn-based strategy
I love turn based strategy games, and this mix of TBS and rogue-like mechanics is just perfect. And just like in FTL, you die all the time, the world is procedurally generated, and stuff is gradually unlocked as you progress further and further in the game. Add to that some great writing and a nice soundtrack, and I couldn't ask for more.
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