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Inquisitor

in der Bibliothek

3.5/5

( 113 Bewertungen )

3.5

113 Bewertungen

English & 3 weitere
14.9914.99
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Inquisitor
Beschreibung
Ultherst was once a peaceful, God-fearing land until the Three Scourges of God came to pass as foretold by Saint Ezekiel, one of the twelve followers of the First Prophet. First came the famine that devasted the populace. Next came the plague that added more unfortunate souls on Death’s abacus. Fina...
Nutzerrezensionen

3.5/5

( 113 Bewertungen )

3.5

113 Bewertungen

{{ review.content.title }}
Details zum Produkt
2012, Cinemax, ...
Systemanforderungen
Windows XP / Vista / 7, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 7 (compatibl...
Spiellänge
83 hHauptspiel
89.5 h Hauptspiel + Nebenquests
122.5 h Komplettist
97.5 h Alle Spielstile
Beschreibung
Ultherst was once a peaceful, God-fearing land until the Three Scourges of God came to pass as foretold by Saint Ezekiel, one of the twelve followers of the First Prophet. First came the famine that devasted the populace. Next came the plague that added more unfortunate souls on Death’s abacus. Finally came the great rain of fire, and death fell down on sinner and innocent alike, blood flooding the streets in place of water. The people, in their desperation, turned away from the Holy Mother Church and delved deep into pagan decadence or succumbed to the temptation of the Devil. You have been charged with the office of Inquisitor. It is up to you to investigate crimes against the one true faith and root out heresy--using any and all means necessary. As in all best computer RPGs--the most important choices are yours to make.

Inquisitor is a unique blend of action-oriented combat with a deep and involving tale of betrayal, torture, madness, and infernal damnation. Put your wits to the test as you collect evidence against possible heretics and put them to trial once they have been charged. Use the might of the Inquisition to extract a confession from your subjects, but be warned, use your power wisely or you will face the consequences. If a gritty old-school open-ended isometric RPG is what you looking for, look no further. Inquisitor will provide you with hours of gameplay and a dark, involving story.
  • Three character classes--Paladin, Priest, and Thief--each with his own unique and independent story.
  • Wield the power of the Inquisition as you arrest heretics; use a variety of tools-such as the iron maiden, suspension, and the rack-to extract confessions and burn the heretics!
  • A wide, open-ended world for you to explore and exploit as you see fit.
  • More than 200 weapons, 80 spells, and 7 schools of forbidden and allowed magic!

1999-2012 © CINEMAX, s.r.o.

Extras
Armor and Weapons Grafiken Avatare Book of Magic Codex Inquisitorium manual - Game Companion Inquisitor the Novel Revelation of Ezekiel Soundtrack Artbook Hintergrundbilder localized extras (Czech)
Systemanforderungen
Mindestsystemanforderungen:

Bitte beachte, dass Windows 10 nach seiner Veröffentlichung regelmäßige Aktualisierungen der Hardware- und Softwaretreiber erhalten wird; dies kann die Kompatibilität mit einzelnen Spielen beeinflussen.

Bitte beachte, dass Windows 10 nach seiner Veröffentlichung regelmäßige Aktualisierungen der Hardware- und Softwaretreiber erhalten wird; dies kann die Kompatibilität mit einzelnen Spielen beeinflussen.

Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Spiellänge
83 hHauptspiel
89.5 h Hauptspiel + Nebenquests
122.5 h Komplettist
97.5 h Alle Spielstile
Spieldetails
Läuft auf:
Windows (7, 8, 10, 11)
Veröffentlicht:
{{'2012-09-05T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Entwickler:
Größe:
1.8 GB

Spielfunktionen

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English
audio
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español
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français
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český
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Nutzerrezensionen

Posted on: December 7, 2015

gudru

Bestätigter Besitzer

Spiele: 134 Rezensionen: 3

Stay clear

Stay well clear of this game. The plus-got it for $3.00 as a part of mystery game deal and there is some kind of old school feel. Now the bad-The old "school feel" is created by graphic from last decade. Really looks like they couldn't be bothered to make the game look better. There is no XP bar, i know you can check progress on status page but you won't do it all the time. There is no life indicator of the monsters you are fighting. Really annoying as you don't know, is it one hit from going down or is it barely scratched. There is no information about monsters resistance etc. Yes, you can check it but i want something easily accessible and in front of your eyes. There is no mini map either. The dialogs are long winded and boring. After a while, with most will in the world you'll just click until all conversation options are exhausted. The story is not interesting at all. That might change further along the game but i struggle to bring myself to play it. Last but no least game freezes every so often after starting a conversation with NPC. No other way that shut the game and restart. Really annoying. All in all-stay well clear and look for something better.


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Posted on: August 8, 2016

Matesalsa

Spiele: 118 Rezensionen: 20

Sadly the cons outweight the pros

At the beginning I would like to state that I can't rate positively a game which I don't bother to finish despite I like the genre of the game. If I enjoy it I finish it, if not I don't finish it, simply as that. I needed to tell this because I'm sure as hell most of the ppl who gave 5 or 4 stars to Inquisitor they didn't finish it either, yet they rate this game high. The sad thing that the game does a lot of things right. The world, the lore, the writing and the story are all interesting and engaging. The world is an alternative medieval Europe with magic and monsters. The lore is well detailed and clearly has a deep historycal inspiration. The story itself wouldn't be interesting nor innovative, but set in this dark and realistic world with some well made twists, and with a unique religious approach it really manages to be something which makes you invest in this game. You are an inquisitor in the game who investigate after heretics and conspiracy and this part of the game resembles very much to Planescape Torment. The problem is though that this game is essentially a dungeon crawler first and foremost, the story driven part is secondary. There are huge obligatory dungeons in this game and you will spend a lot more time in dungeons than with side questing or investigating. For me it's a fatal flaw because I play rpgs for role-playing (npc interaction, choices, exploration etc) not for dungeon crawling. The combat is slow and tedious and despite the character development and combat has some depth combat remains a boring yet significant part of the game. If the game has turn based or real time with pause combat system with less combat and dungeons and more investigating and side questing I would truly enjoy this game and would recommend it to people who enjoyed the original Fallouts, Arcanum and Torment but as it is I can't recommend it to anyone.


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Posted on: July 11, 2014

Wolfskraehe

Spiele: 747 Rezensionen: 7

Wasted Potential

A game with many great ideas but a poor execution. The atmesphere, the setting und and the characters are well done but the gameplay suffers a lot from lack of polishing. The Diablo like combat is anoying and comes down to drink hundreds of potions during every fight. The dialogues are often just long without any real content. I don't have anything against reading much(like in Planescape Torment) but here you are forced to read through many not so well balanced dialogues. Also choices an consequences are only an illusion. At first you think you can decide the course of actions, but soon you realise that your choices doesn't really matter. Overall this could be a good game, but the combat breaks it for me completly.


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Posted on: September 21, 2012

torqual76

Bestätigter Besitzer

Spiele: 1059 Rezensionen: 18

My humble Inquisitor review

Hello, This is my little review of Inquisitor. Inquisitor is an action-rpg set in the medieval world Ursath. The world is once again endangered by evil demons, your role as player is to save it. The background story is generic, evil threatens the world, go kill it. Like in thousand games, films, stories before. You are playing as agent of the holy inquisition, to uncover evil scemes in the border town of hillsbrandt. And there begins the unique part of the story: your role is that of an inquisitorial agent. So you can question townspeople, accuse them of heretical deeds and torture them to get evidence of their guilt. Character generation: There is a simple character generation, you can choose between 3 classes: Knight (Melee), Priest (Caster) and Thief (Ranged). You can choose between 4 Portraits per Character and have some attribut and skillpoints to distribute at the character generation. Character progression: You get 4 attribute points and 4 skillpoints per level up. The classes are limited in which skills they can gain higher tier levels. So the priest can train the highest levels in Magic schools, the Knights the highest tiers in armor and melee weapons use, the thief can train ranged combat and lock picking to the highest tiers. The thief is the only class that can pick locks. There are synergical skills. e.g.: The priest can lern wisdom to enhance his spell performance. Character progression is not so exciting. You reach the peak of your performance relatively quick with not much room to improve. There seems to be a hidden levelmechanic in place, where you can hit monsters harder the higher level is. The knight has the easiest time, because he finds ne weapons all the time and attributs enhance his performance in melee. The priest has only his spell masteries to enhance his performance, so it is harder for him to improve. The hardest time has the thief, who is stickied to ranged weapons. First you will not find many ranged weapons and when they are mostly worse then the melee counterpart. So the classes are not balanced very well. Story: You start before the town of hillsbrandt and you have to kill some bats to gain entry to the town. So you slowly move around the map to find every bat on the map to get into the town. The start of the game is so boring that you will ask yourself why you are playing the game in the first place. When you get into the town, the npcs start to bombard you with long wall of texts. And the long wall of texts are the most exciting part of the game, that is if you like reading long texts. Each npc has a list of points of interests to discuss. The more you ask around the more objects you have to discuss with the townspeople. But mostly the npcs have nothing new to say. They repeat the same sentences about the same objects all the time. E.G. Every npc has the slighty same opinion towards the state of the world. After reading some texts i started to click the texts away, because nothing new or interesting was told. Only when a new journal entry you have found out something new. It sounds amazing that your game has 1000.000 words in it. Unfortunately most text is redundant repition and does not improve the story or has any use other then to bore the player. Quests: The story quests need some talkting between the villagers. Other quests need only to find the right item or location. Some quests need interaction between player and npcs with different solutions based on the players decisions. Combat: The combat system is leftclick to perform a standart-attack and rightclick to cast a spell on the target. You can drink potions without cooldowns. In the beginning your characters performs is supbar so it seems a little hard. But when you improve you character to certain levels and have enough money to buy a lot of potions you are simply invincible. Just chuck on potion after the other. Magic system: There are 8 spell schools with 10 spells in it. Damage spells are redundant. Only the type of damage changes. There are a wide array of different spell effects like paralysis, sleep, transform or other nasty things to harm your enemies with. There are many spells that provide positive effects for the player. The spell animations are simple. There some 70 spells and 10 seals to choose from. Seals are tools to cast spells for nonmagic users like wants are scrolls in other games. So the quantity of the casting system is good the execution ingame is abysmal. Oh you have choosen a spellschool without damagespell? Have meleeing the monsters forever. Without some thought in your skills, your character is screwed. You should choose at least an fighting spellschool as priest to get anything done in the game. Grafics: The grafics are dated, the character animations are a joke, the spell animations are mostly nonexistent or some flickering. Music&soundeffects: The Soundeffects are rather simplistic, but the orchestral background music that changes according to the location you are in is superb. Extra content: there comes a ton of extra content with the game, sadly only as digital versions, but hey it exists. So you get a short story, a magic book, a lore book, an artbooks, a weapons compendium, a inquisitorial guide on how to question heretics, wallpapers. The story and setting of Inquisitor is unique. The combat is unfortunately very simple but can get very hard on higher diffulty levels or later in the game in general. It is definetely worth a look if you can stomach the oldschool looks of the game or the rather simple gameplay mechanics. Character generation: 4 of 10 Story: 7 of 10 Quests: 7 of 10 Combat: 4 of 10 Magic System 8 of 10 Grafics 4 of 10 Sound: 8 of 10 Extra content 10 of 10 SO i would give to game a 6.5 of 10 compared to modern game releases. Compared to 10 year old classics it is a 9 out of 10. Thanks for reading my review, have a nice day Torqual


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