Posted on: October 1, 2025

_dermitdemvogel
Bestätigter BesitzerSpiele: 1 Rezensionen: 1
Plot verloren
ich kann nicht mal masken benutzen oder kriege sie vorausgewählt hotline miami 2:wrong plotline
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Dieses Spiel enthält nicht jugendfreie Inhalte, die nur für die Altersgruppe 17+ geeignet sind
Indem du unten auf "Weiter" klickst, bestätigst du, dass du 17 Jahre oder älter bist.
Zurück zu den AngebotenCopyright 2014 Dennaton Games. All Rights Reserved.
Bitte beachte, dass Windows 10 nach seiner Veröffentlichung regelmäßige Aktualisierungen der Hardware- und Softwaretreiber erhalten wird; dies kann die Kompatibilität mit einzelnen Spielen beeinflussen.
Bitte beachte, dass Windows 10 nach seiner Veröffentlichung regelmäßige Aktualisierungen der Hardware- und Softwaretreiber erhalten wird; dies kann die Kompatibilität mit einzelnen Spielen beeinflussen.
Berechnung der Spiellänge durch HowLongToBeat
Posted on: October 1, 2025
_dermitdemvogel
Bestätigter BesitzerSpiele: 1 Rezensionen: 1
Plot verloren
ich kann nicht mal masken benutzen oder kriege sie vorausgewählt hotline miami 2:wrong plotline
Hilft dir das weiter?
Posted on: October 1, 2025
bamapama
Bestätigter BesitzerSpiele: Rezensionen: 5
Great soundtrack, mediocre gameplay
Loved HM1, so it's sad to see HM2 being dragged down by questionable design choices. Namely the combination of bigger levels and a larger number of enemies that can shoot you from beyond the screen. It increases the difficulty a little bit (which is welcomed) at the cost of too often forcing the player to play too cautiously. Some levels feel like there is a certain way to beat them, limiting the player's agency in the matter. Masks are irrelevant most of the time. Occasional jank doesn't help either.
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Edited on: October 2, 2025
Posted on: October 2, 2025
AsthmaticWAMPA
Bestätigter BesitzerSpiele: 45 Rezensionen: 1
Great Core Bad Decisions
The game is a standard sequel to the first game, if you enjoyed it you would probably enjoy this game. Unlike the first game (which I would rate 5 stars) it makes some terrible decisions that really tarnish the relatively short runtime. Primarily this is the inability to swap weapons in the military scenes, instead replaced with a poorly implemented ammo system. The level design doesn't reasonably change to accomodate the significant impact this has on how the player runs through a mission. Second is the worse level design compared to the first game. Mostly it is as good as the first game, however some sections have incredibly punishing starts making it a slog to progress, mindlessly attempting the same push because you have no other option. Third is the weapon selection in the military missions. You choose at the start your weapon and have to hope that you picked the right one because otherwise you have to restart. These 3 problems, culminated in a horrible single entrance push into a corridor lined with glass walls that gunners can detect and shoot you through, with more gunners up ahead (again lining both sides). Because I chose the shotgun at the start of the mission (3 floors ago), I didnt have the fire rate to be able to kill the gunners and fight off the melee troops who swarm in, but also couldn't sneak past due to the guard placement. The closest I got to beating it was mindelessly attempting to bait enemies to my position to be killed with melee, however this was dependant on inconsitent enemy responces to gunfire.
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Posted on: October 4, 2025
HotlineMiamiLover
Bestätigter BesitzerSpiele: 2 Rezensionen: 2
Best Game ever but Sad Ending
BRo everyone died JAcket, Amnny, RIchter
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Edited on: October 7, 2025
Posted on: October 7, 2025
Liquidize105
Bestätigter BesitzerSpiele: 332 Rezensionen: 13
I like it as much as the original!
Whereas the first one was all about the introduction to action, this one really rounded out the story for those who demanded that the story makes literal sense. And an intriguing story it was. "The creators have the right to change the experience," they said. And they did, bravely. I respect them for having done just that. They could be on Hotline Miami 6, 7, 8 by now, but they told the story they wanted to tell and closed the book on the series. That's balls. That's nerves. That's knowing that every artistic endeavor ends, and if it's not allowed to take its natural course, it turns into a soulless, meaningless lump. Not dead but also not alive, continuously sold for money to a class of zombies, like The Simpsons or Luke Skywalker.
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