Posted on: September 8, 2025

Superwayne1529
Bestätigter BesitzerSpiele: 113 Rezensionen: 1
This game is so good!
This game is really good! Is just like the first and even better.
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Erlebe als tödliche Jägerin Hornet ein Abenteuer in einem Königreich, das von Seide und Gesang regiert wird! Nachdem du gefangen genommen und in dieses unbekannte Land verschleppt wurdest, musst du auf einer tödlichen Pilgerreise zum Gipfel des Königreichs hinauf mächtige Feinde bekämpfen und uralte Rätsel lösen.
Hollow Knight: Silksong ist die epische Fortsetzung des preisgekrönten Action-Abenteuers Hollow Knight. Bereise brandneue Länder, entdecke neue Kräfte, bekämpfe gigantische Horden aus Käfern und Bestien und enthülle uralte Geheimnisse mit Bezug auf deine Natur und deine Vergangenheit.





Hollow Knight is © Copyright Team Cherry 2025









Berechnung der Spiellänge durch HowLongToBeat
Posted on: September 8, 2025

Superwayne1529
Bestätigter BesitzerSpiele: 113 Rezensionen: 1
This game is so good!
This game is really good! Is just like the first and even better.
Hilft dir das weiter?
Posted on: September 9, 2025

TheLepazu
Bestätigter BesitzerSpiele: 1 Rezensionen: 1
I might be bugging
I might be bugging I might be bugging
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Posted on: September 9, 2025

Tomolga
Bestätigter BesitzerSpiele: 3 Rezensionen: 1
this is gonna be goty
i love this game so much this deserves goty
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Posted on: September 9, 2025

m_j123
Bestätigter BesitzerSpiele: 8 Rezensionen: 2
wanna play 2d sekiro
no bugs in the game except I cannot change the resolution and framerate . This game had some moements that made my thumb hurt . No other game has done that except sekiro shadow die twice. Definitely a must buy.
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Posted on: September 9, 2025

Violet_CLM
Bestätigter BesitzerSpiele: 104 Rezensionen: 1
Extreme highs and mostly fixable lows
Silksong is about movement and rhythm. Running at high speeds, launching yourself forwards through the air, climbing up and down walls, constantly heading toward something or dodging something or flinging yourself at something. Over and over I pulled off some epic feat and thought "the Knight could never have done this." You can heal in midair now, which is massive. There are very cool bosses--the Father of Flame is amazing, could be its own game. There's repetition, e.g. many bosses drop rocks (or similar) for one attack, but they're cool (and fast!) nonetheless. Even at the game's lowest points, the bosses (except the hated Savage Beastfly) kept me going. There are cool details everywhere. Enemies have swords and will fence with you, leading to many perfect moments. Deep Dock explosions had me gasping. The mountain climb is fun and epic. The Mist is a simple principle but extremely satisfying. Hornet's characterization as always kind and respectful is lovely, and makes the Slab and the Bellhome all the more impactful. The game's problem is not the HARD stuff but the BORING stuff. Lots of layout filler. Endless tiny dark tubes for walljumping. Repetitive secret walls and shortcuts. The Citadel is a maze that goes on forever. Let Hornet run! Long runs to get back to bosses from the nearest save point. Mostly not difficult, just mostly unchanging and uninteresting. (You do revive immediately outside the First Sinner, like a dream boss from Hollow Knight, but there's still a bit of a run to change your loadout.) Loadouts are very cool with lots of choices and useful upgrades, especially the blue ones, but expensive. I beat the game but still need ~2000 more rosaries. I know grinding spots and I have the drop-more-rosaries tool but... boring. Platforming challenges are doable. Making the spikes do two damage? Just not fun, regardless of how hard it is. Some quests are fun and unique, but too many are just "kill X enemy Y times." More grinding, boring.
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