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Hearts of Iron

in der Bibliothek

3.7/5

( 12 Bewertungen )

3.7

12 Bewertungen

English
9.999.99
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DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Hearts of Iron
Beschreibung
Hearts of Iron is the first ever World War II PC game of true Grand Strategic scope. The game map spans the entire world and allows players to take part in any front they choose. You can play any nation in the world, but the game focuses on the epic struggle between the great alliances of the world...
Nutzerrezensionen

3.7/5

( 12 Bewertungen )

3.7

12 Bewertungen

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Details zum Produkt
2002, Paradox Development Studio, ESRB-Einstufung: Everyone...
Systemanforderungen
Windows XP / Vista / 7 / 8 / 10, 1.8 GHz, 1 GB RAM, 3D graphics card compatible with DirectX 9.0c...
Spiellänge
28 hHauptspiel
-- Hauptspiel + Nebenquests
-- Komplettist
28 h Alle Spielstile
Beschreibung
Hearts of Iron is the first ever World War II PC game of true Grand Strategic scope. The game map spans the entire world and allows players to take part in any front they choose. You can play any nation in the world, but the game focuses on the epic struggle between the great alliances of the world orders - Fascism, Communism and Democracy.
  • Epic gameplay - Global map with all the nations between 1936-1946.
  • Scenario generator - Allows the players to modify and construct their own settings and campaigns and add national detail in thousands of combinations!
  • Deep diplomatic model - Unique system to simulate political systems and their effect on neutral nations in relation to alliances.
  • Domestic political system.
  • Highly advanced research model - Change the course of war by getting super weapons and better production capabilities.
  • Real Time gameplay set to pause at any time - One minute of gameplay translates to one hour passed in reality.
  • Historical generals and political leaders - Thousands of real persons researched for individual detailed uniqueness.
  • Strategic level military system - over 100 different ground, air and naval forces fighting the total war on divisional level.
Extras
Handbuch
Systemanforderungen
Mindestsystemanforderungen:

By playing any game published by Paradox Interactive AB, you (i) agree to be bound by the User Agreement and (ii) confirm that you have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

By playing any game published by Paradox Interactive AB, you (i) agree to be bound by the User Agreement and (ii) confirm that you have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Spiellänge
28 hHauptspiel
-- Hauptspiel + Nebenquests
-- Komplettist
28 h Alle Spielstile
Spieldetails
Läuft auf:
Windows (7, 8, 10, 11)
Veröffentlicht:
{{'2002-11-29T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Größe:
268 MB
Bewertung:
ESRB-Einstufung: Everyone (Violence)

Spielfunktionen

Sprachen
English
audio
text
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Nutzerrezensionen

Posted on: September 22, 2025

Honved2016

Spiele: 55 Rezensionen: 29

Rough first version

I eventually enjoyed the later releases (HOI2 and especially HOI3 after the essential patches and then the expansions), but found this one frustrating and unintuitive at the time. I did not play this one with the expansions, so the experience may have improved. With the game starting in 1936, why should any of the major powers that fought in WWI need to re-research WWI technologies before advancing to 1920s and then 1930s tech? It's not like they all forgot how to build WWI tanks, planes, and artillery, or stopped development in the interwar period. The game's lack of a suitable tutorial scenario or practical hints does not inform you about small critical details, like mobilizing your army before engaging in war. The result was that after several in-game years and many real-time hours of sub-optimal play leading up to the outbreak of war, my divisions were simply overrun in minutes. Game over, try again with a better idea of what to do and not to do. The learning curve is needlessly brutal. It's not that it's a bad game, but the next two releases in the series were significantly more interesting to me (I put way over 1000 hours into HOI3 after they patched and massively overhauled the ridiculously broken initial release, where nothing even remotely resembling WWII was likely to occur). On the other hand, HOI4 became far more cartoony, where small countries with tiny populations could field massive armies, large forces could cross huge deserts and fight effectively beyond them without supply issues (HOI3 had the most realistic logistics system, despite its quirks), and other extremely gamey oddities. This initial effort by Paradox isn't bad, but still sub-par.


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Posted on: April 9, 2023

ckm124

Bestätigter Besitzer

Spiele: 49 Rezensionen: 7

Too simplistic

Way too simplistic. But at least its an old game that actually runs.


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Posted on: August 13, 2015

Seweryn

Spiele: 305 Rezensionen: 3

Best of Hearth of irons

The best in the series. My cd is broken for this game so i can buy it. Technology trees and the descriptions are alone worth buying it for, i love reading them while time was passing ( have something to do). I really gives you the feeling of that period. When it comes to combat, in every paradox game it sucked balls so going to war is worst thing you can do. Funny thing is i enjoy playing this game on cheat codes, i do love of building mexico or turkey into the super power. I love it. It all depends what are you looking for: 1. If for something that can immerse you into the period of second world war, you found. 2. if you are looking for combat experience, this game sucks. I am recommending this game but it all depends what are you looking for.


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Posted on: April 9, 2020

empororpotato

Bestätigter Besitzer

Spiele: 437 Rezensionen: 3

An historical messy mess

as you see in the title the main problem with this game is the general ability of explaining what to do. In paradox games, you generally get the hang of the beast within 1 or 2 hour... not with this one. This is the most confusing game I've ever played in my life. battle are not explained so you need to lose quite a bit to understand why you have lost and how to improve. simply put... this is kind of a risk game... kind of. its no "luck only" games but at the beginning, it certainly seem like it. the combat essentially revolve around good commander, tech and bonus due to the weather or the general geography. to understand what kind of weather does what... you need to guess since you can only see weather through a particular kind of map, which is, you guess it, not explained. so why did I give it 2 star instead of 1? because the game, in his core, work. the diplomacy is simple nowadays but really detailed for the time, the combat offer a deep understanding of general tactic in war and the games is full of historical details and info about the era. also, this is quite fun to change the timeline, like in every paradox game. this game is important for its legacy but that it. im going through a marathon of paradox game and this one is the only one that I can't recommend. if you want to play it, just be prepared, its really different. not a bad game to its core, but you need to decipher the beast to have fun. P.S... no, there is no guide. you need to figure it out on your own.


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Posted on: September 15, 2018

Rindis

Spiele: 101 Rezensionen: 5

Europa of Iron

See the full, detailed, review here: http://www.rindis.com/blog/1722 I have found that HoI is my least favorite of the initial Paradox empire management games. Part of this is because I find it overly fiddly, and concentrates too much on lower-level items that clash with what I expect to see in a grand-strategy title. Also, there are some real problems with the shift from the exploration and limited war model of EU II to the total war presented in HoI. You can end up needing to coordinate military operations in widely separated areas at the same time, and that is never a good fit with a real-time title, pauseable or not. However, I think the real problem lies elsewhere. One of the things I enjoy about Paradox’s games is a certain sense of discovery. I like history, and I know something about any period they have, or will, tackle. However, these games always show me something new, there’s a lot of world out there, and just scrolling around the map will show you something that you hadn’t heard of. On the other hand, the world of 1936-48 is much more familiar to me, so I am not really finding new facets of history in it. Furthermore, I have a lot more experience with WWII from a game perspective, so I am also bringing more concrete expectations to it. There are also some definite poor fits scale-wise. Using divisions as the basic unit of armies, which most major countries fielded well over a hundred of, and then (in Europe) fitting all these divisions (plus air units) into a front that’s maybe ten provinces wide causes all sorts of pain in trying to manage it all, that the UI just has no hope of dealing with. All that said, it is a good game, and in representing many of the primary concerns of the period, shows a good amount of flexibility of approach from Paradox. For anyone who plays it, I recommend getting familiar with the game, and then looking at the Undocumented Features List thread on Paradox’s forum. https://forum.paradoxplaza.com/forum/index.php?threads/undocumented-features-list.58118/ There’s some very good info in there, once you have some context for it. Item numbers 9, 27 and 7 are helpful to get around some of the problems with the UI.


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