Posted on: April 12, 2023
Spiele: 0 Rezensionen: 1
Unbalanced micro-transactions' trash
Cheap microtransactions game with tons of unbalanced shit and disconnect-hack cheaters.
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The game requires an online connection to play and offers optional in-game purchases.
CD PROJEKT®, The Witcher®, GWENT® are registered trademarks of the CD PROJEKT Capital Group. © 2017 CD PROJEKT S.A. All rights reserved.
Berechnung der Spiellänge durch HowLongToBeat
Posted on: April 12, 2023
Spiele: 0 Rezensionen: 1
Unbalanced micro-transactions' trash
Cheap microtransactions game with tons of unbalanced shit and disconnect-hack cheaters.
Hilft dir das weiter?
Posted on: January 10, 2019
Xandalfius
Bestätigter BesitzerSpiele: 24 Rezensionen: 1
Still in love
Gwent has gone through turbulent times. During my 450+ hours in 1.5 years of open and closed Beta I encountered many broken mechanics, but also many interesting ones. I liked the game most just before the feared "Midwinter Update" about a year ago, which shifted the development direction into a direction many players didn't like. So CDPR changed the Leadership and announced an icy 6 Month period with a complete rewamp of the game. The new Gwent could've needed some Months more in Beta, but I can understand their decision to push it to publicity, which probably was a mistake in retrospective. However, I like the new Gwent better than every iteration since pre-midwinter, and it seems balanced, fleshed out and beautiful. I miss some mechanics and optimisation is pretty bad. But seeing the time and dedication CDPR has put into this game, it can and will become better with time! Deck themes like Nilfgaard Spies or Discard Skellige will come back eventually, missing mechanics will return in a balanced and consistent way, and with Slama in the lead they will reintegrate the good things, but keep out the bad ones, of which there were many. The game was too consistent, often onesided and not very visually atractive besides the awesome card art of course. Coin Flip was a huge issue, as well as too much deck thinning and (debatable) the card advantage Spies. Sure, I miss the hyperthinning times of tutoring out the whole Deck and gaining +2 Card advantage. But it just wasn't healty for the game. It IS a different game than we tested, and I understand the frustration that go with it. But I admire the courage of the Team to do several 180 turns to make the possible best game they can think of. I think the new Gwent is closer to the original Witcher Gwent, but I do wish many elements from the Beta back. I trust in you CDPR, whatever you're doing, you're doing it for us and the game, and not for the Money and this is an attitude not many Studios can have!
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Posted on: January 10, 2019
nihiliusGG
Bestätigter BesitzerSpiele: 25 Rezensionen: 1
Great once again!
After the mulligan changes (patched on January 10, 2019) the game once again feels and plays great. Definitely recommended, one of the best card games on the market with the most f2p friendly business model.
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Posted on: January 10, 2019
Sgt.Fritzgerald
Bestätigter BesitzerSpiele: 5 Rezensionen: 1
Gwent Homecoming
First I have to say a few things.. I'm absolutely loving the new Gwent especially after the Patch realeased today which changed the Mulligan-System. I was a Closed Beta tester in 2016 so I know almost every state of the game with many changes it gone through until today. Sure the ''old'' Beta Gwent was fun because with a decent deck you could always play out your full deck. On the same side there was little to no option of free deck building because the cards for a specific archetype were already determined and only allowed you to implement a few neutral cards to make a ''unique deck'' Since the midwinter patch (dec.2017) Gwent had become a point slam card game which very much focused on how to abuse the coinflip (Who goes first) and how to gain an advantage out of it. This isn't a thing in Gwent today! +The visuals look much better. Also cards dont look like a tiny stamp anymore +Coinflip got addressed and is more balanced (49-51 percent according to developers) +New order ability adds variety to games +New provision system makes it easier for the developers to balance the game. +Finally the game has a solid build and can go forward (no heavy changes are expected to the core of the game) +Deckbuilding is more fun with the new provision system. +There is a reward book which gives you in-game currencies and where you can unlock skins all for free All in all Homecoming Gwent feels superior to its predecessor once you get into it and give it a chance. It's also important to say that you can play entirely for free and get every card of the game by simply playing it.
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Posted on: January 11, 2019
Ganfi12
Bestätigter BesitzerSpiele: 74 Rezensionen: 1
New and better
A lot of people complain about their preference for the old, Beta Gwent. They say it was better. Imho, this version is better due to several changes which came with Homecoming: 1. The meta was stale, and every player knew which move to expect in each turn, because of tutors and the specific interactions. Now most of the tutors is gone, which means you'll have to play around your goals more, and manoeuvre your deck better. The meta is pretty versatile, and you can see a lot of deck types, which are not easily recognisable at the first sight. 2. 2 rows instead of 3. This was a huge change, but a good one. More tactical options, and the importance of putting your units to the proper row is a fundamental base of the game now. 3. There was not enough room to improve, to develop, to add new card mechanics. New Gwent provides the opportunity for all of these, and the developers of Gwent made a huge progress in transparency about their future plans. The game took the right direction to stay in the competitive business and to lay the basics for future expansions, while improving the game's existing features. 4. This card game is still the easiest to learn, when compared to other card games, however, it is not easy to master. 5. Generous economy, not P2W. 6. New UI, bigger card pics, more transparency. The game is not a tavern game anymore, but represents a battlefield. I know that this is one of the most heartwrenching issues for the players who played the game since Witcher 3 (like me) but we all know that there is already a tavern-ish card game on the market (and it sucks. :D) 7. Some say that the existence of artifacts is not good. I say that there are easily counterable. TLDR: Give it a try. Not old Gwent, but a Gwent with better interactions, visuals and opportunities. Great plans for the game from the developers, which makes it worth even for new players to join the community and the game. Besides, this game is still the most generous regarding the resources.
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