Edited on: September 24, 2025
Posted on: May 8, 2025

Wottie
Bestätigter BesitzerSpiele: 1334 Rezensionen: 26
More of a social commentary than a game
When I saw the trailers for the game, I fell in love with the art style and the atmosphere that oozed from every note and pixel. Having completed the game, I have to say I'd prefer it to be a cartoon movie instead. The graphics are every bit as stylish as the trailers and screenshots suggest. The soundtrack, too, is as atmospheric as the snippets in the trailers hint, and the callers who present their stories at Radio Nostalgia from Mars indirectly highlight some of the problems of our civilization and where it might be heading. And maybe that's the problem - Golf Club Wasteland (which was the original name) so much focuses on its artistic direction that it neglects the game part. The beautiful idea - playing a round of golf with ruins of the Earth civilization as the backdrops, while discovering what brought your hero back from Mars - is marred by the second half of the game feeling more like a tiresome chore than fun. The playability lacks polish. You do get slightly better over time but never really feel in control of your swing. So your best chance is to find some graphic element for each stroke to aim your cursor at (the corner of this platform, the middle of that beam) until you find one that mostly leads to your ball landing where you need it to, and gradually trial and error your way through each of the 34 levels this way. Unfortunately, my impressions of the gameplay were so bad that the game's ending (even though I could see what the authors were trying to achieve) lacked any catharsis for me. Paradoxically, you find "the medium is the message" as one of the graffiti in the game. I can't shake the feeling a game was either the wrong choice here or it needed more effort and testing invested.
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