Posted on: June 11, 2025

gogskel
Spiele: 817 Rezensionen: 19
Painful start, pretty presentation
Firstly, the good: The visual presentation of this game is great, especially the varied and colourful backgrounds. The characters are less detailed, but still quite expressive. As you progress through the game, there are some short-cuts taken (like not animating some character movements or not having proper scene transitions), but I loved the hand-drawn style, all in all. However, the beginning of the game was genuinely painful. I found myself cringing away from the screen with the endless barrage of references and jokes, all of them falling flat, eliciting a groan at best. I nearly stopped playing, that's how bad it was. Thankfully, they tone it down drastically from the second town onward, and a few of the later jokes and situations actually got a chuckle out of me. Basically, though, this game lacks the kind of timeless humour that adventures like the old Monkey Island games are known for. Still, it got better as it got less obtrusive. But what didn't get better throughout the game was the overall plot and the characters' motivations; it did seem unfinished, and ends on a cliff-hanger. As for the puzzles and inventory management: These were usually relatively simple puzzles. The inventory never grows beyond a handful of items at a time - and if worse comes to worst, just use the time-honoured tradition of combining anything with everything. And while features like asking our Kitteh-companion to do things for us, or of looking into the past with our eldritch ability, weren't used to their full potential, I did appreciate the added variety. Overall: Fairly simple adventure game with a beautiful art style and a disjointed plot. An alright effort, but not great - assuming you can make it through the rocky beginning and jokes.
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