Posted on: September 15, 2019

fadingtheory
Bestätigter BesitzerSpiele: 239 Rezensionen: 2
Neat concept likely hobbled by its roots
The idea of the game sounds fun, and I can imagine it being so in tabletop format, but put in code it becomes incredibly frustrating. The game's two-part cycle is simple enough - You race against other players to put a ship together with random tiles, and I do mean race. The slowest person gets put in last position, which is not good. This part can be very frantic, confusing, and incredibly frustrating, and if you're not lucky you'll be left with a hunk of garbage. The second phase of the game is essentially just eating a series of random event cards in rapid succession. You'll either pass through them with flying colors or fail pathetically, depending on how your ship was constructed. Or you'll just fail because you're in last place and there's nothing you can do but wait for for the result screen because most of the bonus cards will have nothing for you by the time it's your turn. With a group of friends, the succeed-or-burn nature of this game is probably great fun, with everyone laughing at each other's misfortune. Sitting alone by yourself, it's just a tedious drag where winning feels arbitrary and losing like some cosmic being is giving you the finger.
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