Posted on: July 14, 2016

AronSimpson
Spiele: 124 Rezensionen: 3
Poor movement and level design
GOOD: Visual design is very charming. Music and sound are quite nice. Game is very forgiving when you make mistakes. BAD: Platforming controls are clumsy. Animations are too long. Levels don't feel well-designed. Cinematics run at a very low FPS. I love the design of the characters and the world, it looks amazing. The character are very cute and expressive. Unfortunately, the actual platforming gameplay really lets this game down. It is clearly inspired heavily by Abe's Odyssey, but it lacks the fluidity of the Abe games. The climbing animation takes far too long and can often cause you to die and have to restart the area. Turning around slows you right down, causing you to miss jumps that you would expect to land. The movement in general feels very clumsy and halting and slow - not something I would hope to see in a 2D platformer, especially when there are moving levels and platforms that require constant motion. Some of the levels feel poorly designed. Sometimes it is unclear which parts of the level are interactible and which parts are the background. In other parts there are too many enemies, who can kill you instantly and cause you to restart the area. For example, the area that introduces the stealth mechanic has you hiding in shadows while 3 separate enemies patrol the same stretch of corridor - in my case, the enemy movements synced up so that they were always looking in my direction and I had to stand in the same spot for 30 seconds to wait for their patrols to unsync again before I could progress. The cinematics between areas especially annoy me. FRAPS tells me the game is rendering at 60fps but the cinematics look like they're running at 12fps. Not sure if this is a bug or as intended, but it looks awful. Overall I commend the developers for their work but unfortunately I would not recommend this game.
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