Posted on: August 17, 2024

NOOBreza00
Bestätigter BesitzerSpiele: 148 Rezensionen: 4
Best 2D samurai game
A great game, worth the price.
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The developers describe the content like this:
Contains depictions of graphic violence, decapitation and dismemberment.
The developers describe the content like this:
Contains depictions of graphic violence, decapitation and dismemberment.
Berechnung der Spiellänge durch HowLongToBeat
Posted on: August 17, 2024
NOOBreza00
Bestätigter BesitzerSpiele: 148 Rezensionen: 4
Best 2D samurai game
A great game, worth the price.
Hilft dir das weiter?
Posted on: March 5, 2025
ChaoticEnvy
Bestätigter BesitzerSpiele: 19 Rezensionen: 1
Difficult but worth it !
Got the game along with the sound track . Paid more than what I would've on steam but goddamnit if it isn't worth it . Initially I was like this is just kinda ez until I started the campaign and I was like holy fk there's a succinct depth to it and the pixel graphics are just soooo soooooooo gooood .
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Posted on: March 21, 2025
tong_han
Bestätigter BesitzerSpiele: 399 Rezensionen: 1
First Cut is the Last Cut
Intense and addictive. A single blow could cut one down. Need practice to make the controls become instinct, because even a slightest mistake would leads to death. A lot of fun to play with friends and families.
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Posted on: May 20, 2025
EsbeeSB
Bestätigter BesitzerSpiele: Rezensionen: 6
Unexpectedly singleplayer-friendly
A truly spectacular hidden gem with a lot more singleplayer-friendly content than I was expecting. I originally avoided the game because I thought it was PVP-focused (like so many other fighting games), but it turns out there is a full campaign, a smattering of different dueling/survival/etc. modes with quite a few options to mix things up, and NPC opponents that span a wide range of skill levels. The game really epitomizes the "simple to play, hard to master" ethos in the best of ways, adding further proof that a great fighting game can exist without needing ultra complex combos (or 200GB of harddrive space). The beautiful pixel art, simple controls/concepts, satisfyingly juicy sfx, and wonderfully chill soundtrack lend to a superb experience in pretty much every respect. It's definitely on the harder end of the difficulty spectrum due in large part to the one-hit-kill nature of its design, with an NPC skill ceiling that stretches far beyond what I'm currently capable of tackling, but none of that is a complaint by any means. The game doesn't get in the way of quickly restarting a fresh attempt for the most part so losing never really feels needlessly frustrating or time-wasting. A sequel/expansion would be a must-buy for me, should one ever come to be.
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