Posted on: July 20, 2019

unicurse
Spiele: 138 Rezensionen: 4
Trope-defying, superbly designed game
This is my new favourite game, and after really struggling to get excited by Paradox's titles (CK2 aside) I really think this is a step forwards for the genre. The cyclical, rise and fall nature of your empire, forced by the culture/decadence system is unique, works well and honestly, is a breath of fresh air in a genre prone to endless recycling of the same tired old tropes. The way combat is presented is superb. Much has been written about the Field of Glory 2 integration. Just note, you DO NOT NEED FOG2 to enjoy this game! RNG is handled in well: you'll notice that the random rolls in each combat duel phase are totally transparent and they're often settled within just one or two points: it's easy to see what you need to do in order to stack the odds in your favour, and with that minimum roll mechanic which is affected by unit veterancy, the actual range of RNG is smaller than in most games. The decadence mechanic totally destroys the old 4x trope of the game becoming boring and pointless once you've hit a certain level of development and conquest (and hence most games going unfinished). The random building chain ensures that trade system will always be varied because it's not economical to keep re-rolling for the building you REALLY want. You can, and that's a strategic choice to make, but often you might be better off building something else. The trade system is excellent. You don't set your direct supply routes. You pick the regions you want, and the natural trade resources there, then you build buildings you want in order to attract a supply according to what is around you. Your trade acumen score and trade distance are all relevant and you might need to make an alliance or a conquest or two to get the things you need. The manual is a must-read, including the design notes, all of which is very well written and full of tips on how to play the game well. Highly recommended for fans of turn based strategy games and the grand strategy genre.
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Manage your Empire on a scale that fits you: adjust all the details of an important region, form provinces to oversee your growing realm.
Construct buildings to enhance your army, the life of your citizens, and the economy. Establish and grow a trade network of goods and resources.
The battle system is not just about who brings the larger force. Army composition and understanding the strengths and weaknesses of you and your enemy are decisive, so is choosing wisely the battlefield and the general to lead your troops.
And, if you want even more direct control, Field of Glory: Empires lets you export and load your battles into Field of Glory II and then load the results back into Field of Glory: Empires!
War is decided not just by battles though, but also clever manoeuvres. Simultaneous (WEGO) turn resolution means thinking ahead to intercept – or to escape! – enemy armies will be essential. Field of Glory: Empires offers a living world where every decision has an impact on every actor.
And once you think you are ready to be challenged, play against real opponents in one of the largest asynchronous multiplayer system ever created.




