Posted on: April 16, 2015

sundermk2
Bestätigter BesitzerSpiele: 213 Rezensionen: 13
Wasted potential
This game could have been great. Really and truly some awesome ideas in here. Then everything fell apart. The allies system is actually interesting. The weapon jams? Love it, I ran out of ammo for my AK clone in a firefight, grabbed a shoddy shotgun off the ground, three rounds out and a shell stovepipes, requiring a wonderfully animated clearing process trigger with the reload key. Cool stuff we really don't see in games. Getting around is far more than a chore, to get from spot to spot you will have to travel through many checkpoints on the roads, at each of these checkpoints you will have a confrontation where the enemy will chase you down. You cannot get out of your vehicle and simply walk around these checkpoints. The enemies at these checkpoints, like all enemies everywhere in the game respawn fast enough that in a drawn out firefight more will show up before you can leave. On top of that, you have the malaria gameplay mechanic, making you guesstimate how long you have until you have to return to the major hub town for more medicine, and interrupts your travels and firefights for wavy vision and stumbling and puking. Could have been a more interesting element instead of a royal pain if it didn't happen so often.
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