Posted on: October 6, 2023

Rangramil
Bestätigter BesitzerSpiele: 37 Rezensionen: 2
End game tragedy
Lets start with positive - I really like how they improved jet pack, because map is positively huge and you will have to do a lot of legwork to explore it sufficiently. It is also nice to see old but new map with memorable locations that got a little twist, like towns swittching to other factions, new settlements or overall biome changes. But after that freshness ends, you end up with unbalanced game with convoluted and twisted story. Without spoilers, the more you know about what is happening, the less it makes any sense, you start with clear goal, only to end up with another "let them come" ending. Original Elex was full of "impactful" choices, but they do not carry over, so when you meet character the past, you have no idea what your relatonship will be. Once again, joining a faction makes no real difference to the story. In the end you fix all problems for them and then rescue the world on your own, with only cool armor to show for it. Companions are thin, easy to please, and offer nothing more than good damage sponge in combats, if you manage to let AI to aggro on them (which is not that easy). And of course romance - is it even there? You will have cutscenes for flashbacks that makes no difference to current story, but there is nothing to show intimacy between Jax and current partner... I can add many more complaints, like pacing issues (new side quest do not unlock in relation to main quest, so you can actually take care of almost everything before going to main storyline and then end up with "wait untili further notice" when you have nothing to do, but skip in game time...), or artificial prolongement by adding "kill X" enemies quests few times in the row during endgame. Overall Elex 2 was overhyped and did not deliver grand story, I am glad that I did not bought it for full price on release.
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