Posted on: June 19, 2013

Oneiromancer
Bestätigter BesitzerSpiele: 316 Rezensionen: 6
RTSRPGMOBA
Dragonshard > Kohan, War(star)craft, AoE, Warhammer, etc. RPG elements make sense in an RTS, most people are too stupid to play this game. The concept that you have to build a party & explore the world, dungeons & all, as opposed to blindly raping the land of resources in an ignorant zergfest, is refreshing. Dragonshard has elements that most MOBA do not yet comprehend, namely control over all units. I am SO sick of sending endless pawns to sacrifice their lives so I can win; how evil can you force someone to be? Why is every MOBA hero EVIL?? Here you get full control, even the lowliest units can turn the tide when well placed, making it well balanced with 100s of hours of replay. Most of the people whom rated this game low wanted an RTS, RPG, or MOBA, & not everything at once. D&D Dragonshard was ahead of its time and still is. If you* Hate* MOBA like I do, this might be a better fit. The sense of helplessness & impending peon doom are gone, & the player is left with a much more enjoyable experience. I know that's odd, but this game is closer to "Earth 2160" or "Total Annihilation" than any fantasy game. It's everything Kohan II wanted to be but couldn't achieve and LOOK at their 87% metacritic score! The high expectations of other D&D games hurt Dragonshard. For me it is definitely a 90%+ quality game. Don't let the Baldur's haters get ya, Their fingers don't move fast enough for real time action. /Agannazar’s Scorcher burn~
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