Edited on: September 30, 2025
Posted on: September 30, 2025

RipTearEviscerate
Spiele: 0 Rezensionen: 12
The best Doom - true survival horror
This game changed Doom from a pure FPS to a survival horror game but after a while it ceases to be scary and delves more into a blend of horror and action with a greater emphasis on the action aspect. I give the game props for trying to be different but I couldn't help but feel that it tried to do too many things halfway instead of doing one thing really well. When you first start the game you'll notice an impressive amount of polish right away. The movement is fluid and free like you would expect from a Doom game and the graphics are very impressive. It's obvious from the start that this is a pure AAA game with a lot of heart and soul poured into it. The atmosphere is on point right away and pretty much everything is inter actable. You can even shoot friendlies right away with no consequence and I love that. There's no "failure" screen or anything like that, the game just continues like nothing happened. This first impression is very positive and even purists who might feel like this isn't a true Doom game can't help but be impressed by it. You can even interact with computer monitors and push buttons that have no purpose. This is the type of polish that impresses me in a game. The game is slow to start but as you play there is no question: this is a Doom game. It plays almost as some sort of survival horror fps rpg. The lore never gets in the way of the action and I think they did a tremendous job of balancing the two. It almost feels like two separate games at times, scary and atmospheric in the beginning but you become so powerful later on that it becomes hard to scare you anymore except for the occasional jump scare. This blend is refreshing and interesting and I feel this was the right direction to go for the modern version of the series even though it would have been interesting to see what it could have been had they gone full survival horror.
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