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Deus Ex 2: Invisible War

in der Bibliothek

3.4/5

( 199 Bewertungen )

3.4

199 Bewertungen

English
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Deus Ex 2: Invisible War
Beschreibung
Twenty years after the events depicted in the multi-award-winning Deus Ex, the world is just beginning to recover from The Collapse. As an elite agent-in-training, you must match wits against numerous militant factions bent on violently reshaping the world to suit their own agendas. Armed with a mul...
Nutzerrezensionen

3.4/5

( 199 Bewertungen )

3.4

199 Bewertungen

{{ review.content.title }}
Details zum Produkt
2003, Ion Storm Inc., ...
Systemanforderungen
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c...
Spiellänge
9 hHauptspiel
13.5 h Hauptspiel + Nebenquests
18 h Komplettist
12.5 h Alle Spielstile
Beschreibung
Twenty years after the events depicted in the multi-award-winning Deus Ex, the world is just beginning to recover from The Collapse. As an elite agent-in-training, you must match wits against numerous militant factions bent on violently reshaping the world to suit their own agendas. Armed with a multitude of high-tech gadgets and cyberpunk bio-mods, you are granted nearly superhuman powers. Travel the globe to uncover fiendish plots and convoluted conspiracies of world domination. Unmask the conspirators, and discover the shocking truth behind your own origins.

Deus Ex: Invisible War features the open-ended gameplay of its predecessor: use multi-tools and trickery to get past your opponents, or just turn their technology against them as you hack their turrets and computer systems. Along with bio-mods and choices that let you mould your character as you desire, take advantage of the numerous ways to customize your weaponry whether it’s to increase their rate of fire or clip capacity. Last but not least, take advantage of the various factions, such as the Omar who have the only black-market bio-mods, to further your aims.

Who should you trust? Who should you fight? Every decision you make affects the world around you. A good choice for RPG and action fans alike!

  • RPG-ish design allowing for multiple solutions to every quest, whether through stealth and treachery or all guns blazing!
  • A selection of unique biomods such as the Neural Interface that allows you to hack computers or Cloak to hide from enemies, cyberpunk style.
  • Globe-hop to real world locations such as Seattle, London, and Cairo.

© Square Enix Limited, 2003

Extras
Grafiken Avatare developer's commentary Handbuch Soundtrack Hintergrundbilder
Systemanforderungen
Mindestsystemanforderungen:

Bitte beachte, dass Windows 10 nach seiner Veröffentlichung regelmäßige Aktualisierungen der Hardware- und Softwaretreiber erhalten wird; dies kann die Kompatibilität mit einzelnen Spielen beeinflussen.

Bitte beachte, dass Windows 10 nach seiner Veröffentlichung regelmäßige Aktualisierungen der Hardware- und Softwaretreiber erhalten wird; dies kann die Kompatibilität mit einzelnen Spielen beeinflussen.

Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Spiellänge
9 hHauptspiel
13.5 h Hauptspiel + Nebenquests
18 h Komplettist
12.5 h Alle Spielstile
Spieldetails
Läuft auf:
Windows (10, 11)
Veröffentlicht:
{{'2003-12-02T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Größe:
2.1 GB

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Nutzerrezensionen

Posted on: April 9, 2025

WuChenClan

Bestätigter Besitzer

Spiele: 32 Rezensionen: 1

Had this game on my Original Xbox

I had this game since I was 8 on my original Xbox. I remember when me and my Step-dad picked it out of the bargain bin for $2 at Hollywood Video's gamestore at the time and when we played it, I was nothing but confused and had a hardtime playing it due to its complexity. Therefore, I never touched it again. However, the year is now 2025 and the game was free on Prime Gaming so I decided to give it another go. Holy hell, this game was definitely not made for children. Back then, it was Star Wars Battlefront 2 and Halo. But I see why this game got the high rating it did before. The Stealth mechanics, being able to do as you please, and you can even do what skyrim wont let you do without mods (if you know what I mean). I definitely didn't miss out but I sure am glad I decided to come back and had some closure on how this game is. Overall, Its a good game with a good story with politics that holds up to today. If you're iffy on playing this, It is free on Prime Gaming as I'm writing this and it's definitely better than it looks.


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Posted on: May 27, 2025

sumbodyshero

Bestätigter Besitzer

Spiele: 56 Rezensionen: 1

DOES NOT WORK AT ALL

I WASTED THE PAST TWO HOURS, USING A DOZEN DIFFERENT TUTORIALS. THE GAME DOES NOT RUN AT ALL. Going to have to set up a virtual machine.


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Posted on: June 17, 2014

jensinamart

Spiele: 288 Rezensionen: 3

So close!

This isn't an overly bad game, merely a disappointing one. The story is alright, the world has an interesting feel and shows the ramifications of the first game. There are some unanswered questions like why the Alien Clones from the first game that were no better than mindless animals suddenly sentient or why the leaders of this big conspiracy thought it prudent to hide in a sealed container where anyone from the outside can flood it with lethal radiation with the touch of a button. Overall a B- story. Needs work but still serviceable. Where this game fails is the combat or the "Why" factors. Why does this game tote the ability to go in guns blazing if you can't take a hit? Why do they keep sticking you in situations where stealth isn't an option yet stick you against power suit enemies that are nearly indestructible? Why are melee attacks nearly useless despite the wide variety of melee weapons? And why of WHY is ammo universal, hard to come back and every weapon eats it up like it was going out of style. I would have liked Invisible Wars, but the game was just too terrible.


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Posted on: June 22, 2019

MSRDGM

Spiele: 125 Rezensionen: 2

9/10

For me, Invisible War was bounds better than Deus Ex. Not that the latter was a bad game by any means, but IW improves on it in almost every aspect. More lively maps, more detailed factions, more interesting side-quests, more engaging plot, more options in gameplay, more balanced mechanics. People are welcome to their own opinions, but I think most of the negatives are positives. The "simplified" controls are more intuitive. The smaller maps are more intimate, better-designed and take after other immersive sims. Load times were almost a non-issue. The inventory requires intelligent decisions without making gameplay a chore. The augmentations are more useful. The stealth gameplay isn't broken anymore. The lack of a skill system improves the flow of gameplay and offers more choices from the start without railroading you into one playstyle half the game based on decisions you make before you understand what you're doing. The graphics - not that big a deal - were better, with more realistic animations and more detailed environments. The shorter length prevents it from dragging on too long. The less-dreary atmosphere hooked me. In the end, Invisible War is a well-made game. It's not a hodgepodge of mechanics. It feels intentional, intelligent, and - yes - accessible. It's a refinement of mechanics, with a tighter focus, a tighter construction. It's easy to see why later Deus Ex games would iterate on what's seen here, because at the end of the day it's still Deus Ex...just better.


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Posted on: August 22, 2021

MrFoofles

Bestätigter Besitzer

Spiele: 683 Rezensionen: 24

Not great, but enjoyable

You take the role as the least interesting member of the Denton family, hot on the trail of terrorists who just destroyed your home and everything you hold dear with a cloud of pseudo-scientific nonsense. In your quest, you meet one ugly, forgettable character after another as you travel around the world picking up the sloppy seconds of the conspiracies laid bare by the first game. Harsh, perhaps, but the story and world-building this time around is nowhere near as compelling, especially if taken on its own merit without the first game. This entry veers more towards ultra-futuristic fantasy; the skills are dropped in favor of simplified "biomods", and ammo is universally shared between all weapons. This makes it less enticing to try different playstyles and there is no rare ammo to reward you for exploration. The combat is less sluggish than the first game, but many weapons feel underpowered and your nonlethal options are limited. That said, there is still enjoyment to be had. There is some quirky humor here and there, and the game is just engaging enough to keep you going. However, a lot hinges on nostalgia from the first game, especially when revisiting characters or locations. The idea of a black market for biomods adds an interesting touch on the game. This means another faction to deal with, and the enhancements are interesting. Ultimately, there seems little difference to which factions you side with until the final act of the game. This isn't much different from the first game, but the game gives you the illusion of pledging allegiance when it does not actually matter. Despite the flaws, I have played through this multiple times.


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