Posted on: October 26, 2019

Akalabeth
Bestätigter BesitzerSpiele: 649 Rezensionen: 92
Decent but underwhelming
I'm not a Deus Ex fanboy, I love the new games but the original game isn't any sacred cow. That's the context I give for my thoughts on Invisible War. The game is pretty okay. The story is a bit convoluted, there are too many players and a lot of the writing is not amazing either. Some of the side quests are pretty dumb, like quests for competing coffee shops, and some of the basic premise- like the idea that you need to hire your own pilots to move from one hub to another seems at odds with the motivations of the main players. If your player is a pawn for a lot of big players, why do you need to pay your own fare to get around? Doesn't make much sense. The two opening factions are meant to be shades of grey as well, but when one faction's missions are almost unanimously "kill this person" it doesn't seem so grey at all. There are lots of upgrades. Four different biomod slots giving one choice out of three. Guns with different upgrade choices. The inventory by items but some items stack. Although later in the game my multitools wouldn't always stack for some odd reason. I find some of the biomod choices odd- why can't I get both hacking and cloak? Instead they are on the same circuit and you can only get one or the other. And for terminals you can hack or use the passcode but I never found a single passcode outside of one given by an NPC. In that way the world actually seems pretty barren- I miss being able to search people- instead when you take someone out they drop all their gear and their body is just another item. Would it not be more interesting to find pieces of lore or passcodes on say an enemy captain? My biggest problem with this game is not anything within the game, but the fact that it changes my screen resolution every time I play it. I need to hit up my display settings afterwards to fix it. Overall- I had some fun, but I'm not sure its worth playing over other FPS titles.
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