Prepare To Start Your Descent.
Sensory overload in 360° 3-D.
Welcome to Descent™ - 27 levels of the most mind-bending, stomach-churning action game ever. Featuring true 3-Dimensional worlds with light source shading, texture mapping, 3-D morphing, directional sound effects and sizzling music,...
Welcome to Descent™ - 27 levels of the most mind-bending, stomach-churning action game ever. Featuring true 3-Dimensional worlds with light source shading, texture mapping, 3-D morphing, directional sound effects and sizzling music, this is technology taken to the limit.
Something has happened at Lunar Base I. The Post-Terran Mining Company has lost contact with the miners and none of the mining robots are responding. The PTMC has brought in you the Material Defender to deal with the situation. Your mission is to find any survivors and find the source of threat. You will start a journey that takes you from the Moon to Pluto. Best of luck Material Defender.
Lunge straight down mine shafts, twist around never-ending tunnels and fight your way past robotic menaces in an environment that's truly 6 degrees of freedom... move up, move down, shoot everything everywhere. Hang onto your senses (and your lunch) as you drop straight down mine shafts on a ride that'll leave you spinning.
And what's the good of losing your mind if you can't share the experience with your friends? Descent invites you and your buddies to dive into the action together with head-to-head combat and cooperative two-player modem and eight-player network support.
Get ready for Descent...
(C) 1995 Parallax Software Corp. Descent and the Interplay logo are registered trademarks or trademarks of Interplay Entertainment Corporation in the U.S. and other countries. All rights reserved. All other trademarks are the property of their respective owners.
Extras
D1 in-game soundtrack
avatar
HD wallpaper
D1 best soundtrack (MAC)
Handbuch
Referenzkarte
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Dieses Spiel läuft mit der Unterstützung von DOSBox.
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This game is maintained by GOG in the Preservation Program with the support of our GOG Patrons.
Wir lassen Spiele ewig leben! Seit 2008 verbessern wir gute, alte Spiele, um Kompatibilität mit modernen Systemen und Komfort zu gewährleisten. Und dies auch, wenn die ursprünglichen Entwickler das Spiel nicht mehr unterstützen.
Dieses Spiel funktioniert mit den gängigen aktuellen und zukünftigen Windows-PC-Konfigurationen. Ohne DRM.
Dies ist die beste Version dieses Spiels, die du auf PC-Plattformen kaufen kannst.
Wir sind die einzige Plattform, die technischen Support für die von uns verkauften Spiele anbietet. Sollten Probleme mit dem Spiel auftreten, hilft Ihnen unser technischer Support, diese zu lösen.
Wir haben die folgenden Verbesserungen an diesem Spiel vorgenommen:
This game is pure 90's six degrees of freedom awesomeness. The installation you get from GOG runs well but it admittedly looks a bit dated. I HIGHLY recommend anyone who buys this to also download D1X-Rebirth. This is a free and legit source port that provides a few modern features like increased color depth, more resolution options, antialiasing, ansiotropic filtering etc etc. Once you try out Descent using D1X-Rebirth, you can't possibly go back to the GOG vanilla version.
Possibly the greatest flight series of all time (detailed review)
Descent is what got me into gaming. Sure, I'd played Wolf3D and Commander Keen, even Catacomb Abyss years before it, but this is what made me a gamer.
At the time, the full six degrees of freedom was breathtaking, along with the enemy AI, the lighting effects, the soundtrack, and the massive levels. Blowing up a reactor and hurrying to escape through the emergency exit is always an intense experience!
The weapons were varied, with your primary weapons ranging from simple (yet upgradable) lasers, to a vulcan cannon, to the mighty fusion cannon which you could charge up and deliver a large blast of energy to your foes (fun fact: you can damage your ship by overloading the fusion cannon!).
If that weren't enough, you had a full set of secondary weapons, ranging from dumbfire concussion missiles, to plasma-releasing smart missiles, to the shockwave inducing mega missile.
Descent also offered an unparalleled multiplayer experience for it's time, with highly competitive drop in (you could join at any time during a match) play.
The common gripe many have with Descent is it's seemingly overwhelming control structure. Many will use a joystick or gamepad, both of which I dabbled in but I always returned to a keyboard/mouse setup. For some, it may take much experimenting to find something comfortable, but the reward of total freedom of flight is well worth it.
A year later, I was poking around in some PC Gamer magazine and came across Descent 2. I hauled my butt over to the store and grabbed a copy, only to return home and not be able to run it! It needed 8MB of RAM to run, and I only had an old 486/4MB of RAM machine! I was so sad, but then I learned how to tinker with the memory manager and I got it to run, albeit at a low framerate.
Descent 2 introduced so much, it felt like an entirely different experience. You had a guide-bot to show you around the level. You had 10 new weapons, including the beastly Omega Cannon (a direct stream of energy), to the devastating Earthshaker missile which would shake the entire level upon exploding! There were locked doors that could only be opened by destroying switches hidden around the level. The robots were incredibly varied and the already excellent AI was improved. You had an afterburner to speed you around.
There were also some graphical upgrades, such as coloured lighting and support for higher resolutions. There were full motion video cutscenes, and the story from Descent 1 is continued.
The multiplayer was just as excellent, although some preferred Descent 1 due to it being more difficult (the weapons were quite overpowered in D2).
I have beaten both Descent 1 and 2 countless times and played hundreds of online matches. Eventually, I lost my discs when I moved on to other games, so I jumped on the Descent package here at GOG.com when it launched. Playing them again after about 7 years was a real treat, and I played it using the Descent Rebirth engine (google it) to enjoy high resolution graphics.
I would recommend Descent to any shooter fan, any flight game fan, and anybody looking for a fresh challenge. It's simply one of the best franchises you will find here on GOG.com, and I hope other people will have as much fun with it as I have had.
I remember when Descent came out back in 1995. Among a flurry of Doom clones, it instantly stood out from the pack by showing everyone what a truly 3d game can be. It takes the classic FPS concept of collecting keys and fighting bosses to reach an exit, then twists it into something Escher would be proud of. For the first time you actually had to think in three dimensions and the freedom this gave you was exhilarating, once you got the hang of it. While the graphics are dated, the gameplay is timeless and definitely worth checking out again, or for the first time if you missed out on this unique spectacle in PC gaming history.
This package represents a quantum leap for the gaming industry. While most were content with the quasi-3D antics of Doom, this amazing experience redefined what we thought of as immersion. I can still remember the first time I watched someone else play descent; I had never seen someone physically move their head side-to-side, up-and-down with every flick of the mouse. The ability of a x486 machine to literally grab a human's attention with such strength is something that heretofore had never been possible. After this, the bar had forever been raised.
Any gamer should own this solely on principal alone, but it's fun as hell to boot.
Descent is one of those games that could only have happened in the early 90's.
The mechanics of the gameplay while not unique (collect key, open door, blow stuff up), the way it's all controlled is. The 6 degrees of freedom is being quite literal. The likely hood of motion sickness remains high to this day.
Because this game is flight based, many will say it's only really playable with a joystick. However, with just the right combination of keyboard and mouse it plays excellently.
The graphics are revolutionary for 1995, 3d polygonal graphics a full year before Quake. A full 3d map for when you get lost in the mines that you can view at any angle, etc etc.
Really when it all comes down to it, Descent is a fantastic action game for the ages, challenging, exciting, rip-roarin' fun. Prepare for your Descent.
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