Posted on: August 12, 2019

Manaflower
Bestätigter BesitzerSpiele: 1497 Rezensionen: 27
Critical bug
Completely unplayable with a gamepad currently. Hard to say much more on the game since I can't get to it due to this.
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Berechnung der Spiellänge durch HowLongToBeat
Posted on: August 12, 2019

Manaflower
Bestätigter BesitzerSpiele: 1497 Rezensionen: 27
Critical bug
Completely unplayable with a gamepad currently. Hard to say much more on the game since I can't get to it due to this.
Hilft dir das weiter?
Posted on: April 26, 2019

agent_michael
Bestätigter BesitzerSpiele: 390 Rezensionen: 29
Nett aber mit luft nach oben
Sehr nettes kleines abenteuer in einen wirklich finsteren Tempel. Das Spiel hätte zwar von weniger Rougelite elementen profitiert und wäre auch besser bedient mehr auf Metroidvania denn auf Rouge zu setzen, alles in allem aber ein gelungenes stück. Einziger wehrmutstropfen ist wohl die technik. Kein Borderless Fullscreen, keine deutsche Tastaturunterstützung (obwohl man zwischen den layouts wechseln kann), keine konfigurierbare steuerung... die üblichen indi krankheiten.
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Posted on: June 4, 2024

Hguols
Bestätigter BesitzerSpiele: 55 Rezensionen: 3
Unable to complete the game
Unlike other reviews here with gamepad complaints, I thought the controls function great using an Xbox controller. I had no performance issues at all, and love how the game plays. My 'unable to complete' remark has more to do with game design, and the sad hard-limit to character growth. (which wasn't noticed and wasn't a problem, until very late game) I very much enjoyed exploring areas and fighting early, mid and some late game bosses, but once I'd 100% an area finding ALL the tablets (which increase damage, critical, stamina and faith/mana) and finding ALL the forgeable equipment, and killing enough enemies to purchase ALL the skills, that's ALL there is to character growth. (the character literally cannot become any stronger) So being very late game, and 10 attempts to a later game boss I still can't beat, and the character being as maxed as they can be, there's not enough incentive for me to continue trying or playing. I concede, its a skill issue on my part, but in other similar games where there's a difficulty/skill wall, an area can be replayed to purchase increases to stats/levels, and that can be enough to beat the boss. In Dark Devotion, the character is effectively lvl1 the entire game, and only has minor character improvements from discovered tablets, forged/found equipment and skills.
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Posted on: October 3, 2019

Raubtier
Bestätigter BesitzerSpiele: 309 Rezensionen: 2
great gameplay, but not ripe for harvest
I really like the core gameplay, art, the option to switch weapons, use equipment and distribute skillpoints. It's dark, harsh and mysterious. Problem are the options and a few bugs. For example: there is not even an option to turn down the volume, and a critical bug where you get stuck praying only 5-10 minutes into the game... as Gatkowski put it in his review: "needs a bit more devotion" but is still a good game
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Posted on: April 19, 2020

guimliunchained
Bestätigter BesitzerSpiele: 231 Rezensionen: 6
At first i was disapointed, but now...
It's hard, really hard, but rewarding. You'll die a lot, but as you keep exploring, learnig about enemys moves, watching over for traps and so, you'll be able to enjoy this gem. Amazing pixel art and some similitudes with blasphemous although this one was launched earlier... If you like hard but fair games, boss fights and some kind of soulvania, this is your game, if you have not patience, don't buy it
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