Posted on: June 2, 2022

UltanDragon
Spiele: 104 Rezensionen: 6
Title Lost under weight of time
At first whole idea of game sounds very cool and unfamiliar - imagine a shooter with several distinct eras , and each ear and age have it's own weapons, enemies and puzzles. Sounds pretty cool, yes? With that thoughts back in 00's i brought this game on disc and ...well...Let's say easy - was disappointment. Sucidal AI companions, bugs, werid architecture and stumbly-fumbly puzzles killed all vibe. It's so hard to admit that cool idea were literally shattered agains wall of bad execution. Daikatana ain't awful. It just ...feel wrong. A game that had potential to became cult classic among such Titans as DooM, Duke 3d, Unreal, Quake1-2-3, just get crushed unde weight of it's own bugs and ambitions. Yet there still so many cool things that awfully or aburpy vanish under bad tags of ugly bugs. Shortly in total all perks and traits of this very rough gem -Each era really have it's own weapons, and they really feel-and-shoot different. Also many guns have alternate fire-mode so double the gun - double your fun. -Enemy design is ain't so bad. Ugly mooks of different eras really feel and look like different creatures not just "mobs get recolored to fit cyberpunkish future". -Awful, really awful companions. There is no excuse for that . -Level design is dreadfully painful but some levels can recall good vibes of first Unreal Series or have some smooch of design from RUNE and Serious Sam. In total - this game were play of risk, play of trial and error and sad to say it fall on error cathegory. Yet i still recommend you to try this quite bugly yet somehow nice artifact of old. After dozens of fan-and-official patches Daikatana have chance to shine in some glory and tell some story.
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