Posted on: August 7, 2022

Cooper_Marlow
Bestätigter BesitzerSpiele: 33 Rezensionen: 4
Clearly Unfinished Wasted Potential
The Good -Deep RPG mechanics offering many different playstyles -Decent A.i in combat but much room for improvement -Decent gunplay with good variety of base weapons -Mostly stable performance -Good atmosphere -No crashes -The story is decent if unremarkable The Bad -Street cred requirments for cyberware are too high -Most guns sound like toys -Frequent visual glitches -Game breaking bugs in main story quest -Lots of bugs, even a year and a half post-launch -Lackluster weapons modification -Cyberware can be entirely ignored -Crafting is tedious and boring -Some voice actors phoned it in -Difficulty is poorly balanced -Entire game mechanics go unexplained or are poorly explained in tutorial -Cars only exist to sink money into and get you from point A to B -Wanted system is so underdeveloped and easily subverted it may as well not even be in the game. Cops spawn in from thin air, can only pursue the player on foot, and give up if you so much as run around the corner -Pedestrians are zombies, react weirdly or not at all to player action, and routinely walk through solid walls and objects -Pacifica feels unfinished and really lacking content -This game didn’t need to be a “looter shooter” it adds nothing but a lot of pointless busy work after every combat encounter. I dealt with it, but I would have preferred a more concise upgrade path for gear -Life paths don’t matter beyond the first 30 minutes of the game and the occasional optional dialogue choice -Dialogue choices don’t feel like they matter at all and are just pushing you from one story beat to another – might as well all be cutscenes -Last but not least, the context menu for interacting with loot is horrible and broke far too often In conclusion: give it a pass, you arn't missing anything special.
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