Posted on: October 3, 2023

eab200
Bestätigter BesitzerSpiele: 70 Rezensionen: 9
Patch 2.0 ruined this
Patch 2.0 brought a lot of controversial changes (and old bugs I haven't seen since 1.3). It really makes me wonder who is overseeing the whole project. How do you reintroduce old bugs in a new patch? The game was fun pre 2.0. There was a lot of freedom in playstyles and the systems made some sense. Now, so many changes force you into certain unfun paths. Its like each team in charge of changing systems never talked to each other. Hundreds of clothing don't give armor, but one specifically does. Perks now unlock at lvl 4, 9, 15 and 20, instead of at roughly every 2 levels, but the lvl 20 perks are worse than lvl 15 so no reason to get 20 in anything except tech. Skill checks are broken. Mission balance is broken. Perk balance makes no sense. The police system is broken, despite their marketing being all about the new police system. A lot of builds are broken, leading to more railroading. Previous patch had a lot of variety in play styles, whereas now players are railroaded into a combat build because all of the feats they showcased in the ads had to be pumped up in power essentially nerfing other builds because enemies scale now. These won't be fixed because CDPR does big untested patches instead of a lot of little ones. You had one job, CDPR. Build and improve on the base game, not create something from untested scratch.
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