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Cultist Simulator

in der Bibliothek

3.8/5

( 125 Bewertungen )

3.8

125 Bewertungen

English & 2 weitere
19.9919.99
Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Cultist Simulator
Beschreibung
Cultist Simulator is a game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and Sunless Sea. Play as a seeker after unholy mysteries, in a 1920s-themed setting of hidden gods and secret histories. Perhaps you're looking for knowledge, or power, or beauty, or revenge. Per...
Kritiker Bewertungen
50 %
Empfehlen
Eurogamer
Recommended
PC Gamer
85/100
Screen Rant
4/5 stars
Nutzerrezensionen

3.8/5

( 125 Bewertungen )

3.8

125 Bewertungen

{{ review.content.title }}
Details zum Produkt
2018, Weather Factory, ...
Systemanforderungen
Windows 7 / 8 / 10, 2GHz or better, 1 GB RAM, 1280x768 minimum resolution, Version 9.0c, 500 MB avai...
DLCs
Cultist Simulator: Original Soundtrack, Cultist Simulator: The Ghoul, Cultist Simulator: The Dancer,...
Spiellänge
18.5 hHauptspiel
40 h Hauptspiel + Nebenquests
109.5 h Komplettist
31.5 h Alle Spielstile
Beschreibung


Cultist Simulator is a game of apocalypse and yearning from Alexis Kennedy, creator of Fallen London and Sunless Sea. Play as a seeker after unholy mysteries, in a 1920s-themed setting of hidden gods and secret histories. Perhaps you're looking for knowledge, or power, or beauty, or revenge. Perhaps you just want the colours beneath the skin of the world.

In this roguelike narrative card game, what you find may transform you forever. Every choice you make, from moment to moment, doesn't just advance the narrative - it also shapes it.

Become a scholar of the unseen arts. Search your dreams for sanity-twisting rituals. Craft tools and summon spirits. Indoctrinate innocents. Seize your place as the herald of a new age.



In this 20-40 hour game, you'll:

Combine cards to tell your own story in a rich, Lovecraftian world of ambition, appetite and abomination. Corrupt your friends. Consume your enemies. There is never only one history.

Found a cult, dedicated to the Red Grail, or the Witch-and-Sister, or the Forge of Days. Recruit Believers and promote them to Disciples to serve as burglars, researchers, cat's-paws. Use your disciples to keep you fed - or feed on your disciples.

Unravel arcane, unacknowledged mysteries. Translate grimoires and glean their lore. Locate and pillage the Star Shattered Fane. Penetrate the realm of the Hours, and win a place in their service. Perhaps - if you are very cunning - you may even glimpse the Mansus.

Outwit rivals, investigators and the increasingly suspicious Authorities. Your own altered Appetites may force you to act abominably, but your Cause must not be stopped.

Transcend death with a story-driven legacy system. Perhaps your inheritors will complete the Rite of the Crucible Soul. Perhaps they'll find peace in a pleasing career. Perhaps they'll bring the Dawn.





Häufige Erfolge
Extras
Inhalte
Standard Edition
Anthology Edition
Soundtrack (WAV)
Soundtrack
Systemanforderungen
Mindestsystemanforderungen:
Warum bei GOG.COM kaufen?
DRM-FREI. Keine Aktivierung oder Internetverbindung zum Spielen erforderlich.
Sicherheit und Zufriedenheit. Kundendienst rund um die Uhr und volle Rückerstattungen für bis zu 30 Tage.
Spiellänge
18.5 hHauptspiel
40 h Hauptspiel + Nebenquests
109.5 h Komplettist
31.5 h Alle Spielstile
Spieldetails
Läuft auf:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11.0+)
Veröffentlicht:
{{'2018-05-31T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Größe:
317 MB

Spielfunktionen

Sprachen
English
audio
text
русский
audio
text
中文(简体)
audio
text
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Nutzerrezensionen

Posted on: October 6, 2025

bbboracho

Spiele: 34 Rezensionen: 1

My Top Game of the last ~10 years

I absolutely adore this game. I have logged almost 1,000 hours. If I were to be glib, I'd say that this game is one that gets a lot of milage out of not having a tutorial. However, this is a strength, not a weekness; it allows a unique degree of mechanical exploration of the game, wherein you slowly discover it's secrets as you figure out it's occult systems and other secrets of the Mansus. The art is also wonderful-- never thought I'd see minimalist art nouveau, but here we go. Challenging, but rewarding; it actually acheives a mood that is esoteric and strange.


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Posted on: October 21, 2025

Blizgar

Bestätigter Besitzer

Spiele: 1158 Rezensionen: 26

Deep!, Exciting!, Complex! Fun

Its a really engaging game where anything can really happend.


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Posted on: May 28, 2020

nn7klfdn2ld

Bestätigter Besitzer

Spiele: Rezensionen: 2

Magic and Mystery

While the core gameplay is fun, the real magic is in the mystery. The game will not explain to you how any but the most rudimentary mechanics work; you will need to figure that out for yourself by experimentation. If you are careful, failed experiments may only result in minor setbacks such as decreased sanity or health; if you are careless (or unlucky), you will die (or worse) and find yourself beginning a new game. But death often brings the consolation of interesting lore tidbits, or of starting the game with a different backstory and different starting resources. The other part of the mystery is the lore. I recommend *not* using the wiki until after you have enjoyed the game thoroughly. Instead, keep a journal, take screenshots of interesting things you find. Remember that not every source of information is equally reliable... If you are willing to invest the attention and mental effort, the secrets and hidden truths of the world of Cultist Simulator will slowly yield to your determined investigation. And that sense of discovery, of having pieced together at least part of the puzzle for yourself - that really is quite magical. Practicalities: The main game has many hours of content, with three primary paths to pursue and several variant endings for each, as well as 'New Game +' options that unlock when you successfully complete one of said paths. The paths are mutually exclusive, so you'll have to try them one at a time. The DLCs add new playstyles with unique mechanics, new endings, and many additional details about the game's lore. The Dancer DLC in particular adds a lot of content, and the just-released Exile DLC looks like it will add quite a bit as well. The Ghoul DLC reveals a bit about the distant past of the setting, while the Priest explores the power of doors... Please note that Christian players may find the Priest DLC and the Grail ascension in the main game a little uncomfortable, as they borrow and alter Christian symbolism in particular.


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Posted on: June 2, 2020

Mailanka

Bestätigter Besitzer

Spiele: 1087 Rezensionen: 55

My obsession

I have played HOURS of this game, and I love it. If you're like me, exploring the mythology of the world will be a fascinating experience of discovery for you, and I think it neatly captures what the 1920s occult themes that people often call "Lovecraftian" perfectly. If you like that sort of game, it's well worth your time and I don't feel like I've wasted my money. That said, certain elements of the game are particularly grindy and similar, such as building up your stats. There's also some RNG, which isn't crippling, but if you're trying to build a particular cult, and you can't find anyone with the appropriate aspect, it's really irritating, but it tends to involve looking for a new recruit, waiting and waiting and waiting for the heat to die, find out that you got the wrong recruit, rinse and repeat ad nauseum or until you get the guy you wanted. Still, I felt a real sense of victory when I managed to beat the game, and the RNG can sometimes create wonderful anecdotes to tell people. I think it's a really great game with some very frustrating elements that limit the long-term replayability. With that caveat, I do recommend it.


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Posted on: November 2, 2020

wizpatrus

Bestätigter Besitzer

Spiele: 305 Rezensionen: 5

A narrative experience

woke in an unknown life with simple needs and simple means. I lived. I died. I lived again. Through it all, some esoteric calling pulled me forward. Then an end. Happiness found in work and a simple life. But I could not rest. Not when hints of power sprinkled across my hours like snow on bleak obsidian. I read. I painted. I grew a following. I adopted a lover. All of these experiences wound across my psyche, fighting against the dread and infamy. Still, some thing whispers of power unseen. Perhaps tonight, I will discover the covered path left to me by entities unknown. Or perhaps, I will succumb to the vagaries of my own visions, unable to recognize the rest of the world any longer. But if it all comes to an end, something will wake me up again tomorrow. Weaker. But wiser.


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