Posted on: December 3, 2012

nedanielff
Bestätigter BesitzerSpiele: 16 Rezensionen: 1
Mac?
When can we see this game for Mac Users???
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© 1996, 2011 Electronic Arts Inc.
This game is maintained by GOG in the Preservation Program with the support of our GOG Patrons.
Berechnung der Spiellänge durch HowLongToBeat
Posted on: December 3, 2012
nedanielff
Bestätigter BesitzerSpiele: 16 Rezensionen: 1
Mac?
When can we see this game for Mac Users???
Hilft dir das weiter?
Posted on: August 3, 2022
schickimicky
Bestätigter BesitzerSpiele: 672 Rezensionen: 48
Save, die, load and always repeat, ...
NO! I tortured myself until mission 9, the second mission with an awful time limit on perverse level of difficulty weekend warrior and I will never come back. I often got stuck and needed the help of youtube vids. Pros: - good sci-fi presentation, okay story and good video sequences - nice synthie soundtrack, which I turned off due to permanent braindead loops - like in real life: where has all the money gone? To gog? They cancelled the merchant, whom I didn't regret. Unfortunately there wasn't a replacement for a funny actor like Weasel in another context. Cons: - one of the worst aiming in a shooter I 've ever seen, especially if you are directly standing in front of an aim - a totally flawed game plagues the progressing gamer with time limits in the last few missions and the countdown wasn't shown - the predecessor had huge levels: why not create them endless here? - why not let the silencer always run into traps, the player can't see due to bad perspective or which appear later on-screen? - why not let the player find less medical packs compared with the predecessor, which was difficult enough? - why not often build in electricity fields on the ground, which reduce life energy? - why not often integrate respawning enemies even mechs out of nothing directly from behind, sometimes in groups, in former cleared areas? - why not put bad to see obstacles everywhere not being able to move in combination with enemy attacks? - why not invent a helping sighting device in form of a red cross, which mostly doesn't work, when it matters? - brainsick puzzles, often hard to find or even hidden key cards, switches or corridors to go on, which remarkably extended the playing time - faster than the first game, which doesn't make sense due to clunky controls - some awkward lines of german voice actors like Kot rot, amateurish spoken by a wife or little children?
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Posted on: November 24, 2019
DcVertice
Bestätigter BesitzerSpiele: 141 Rezensionen: 1
Doesn't work on Macos
You could update the old games for macos, a lot of games don't work when you only need to update the apps for new macos.
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Posted on: April 30, 2013
Unicon
Bestätigter BesitzerSpiele: 115 Rezensionen: 7
Not Jagged Alliance
Considering the good reviews and screen shots I gave it a shot. It looked so much like Jagged Alliance!!! But it only looks like it. It is a runaround first person shooter with poor controls. Probably quite cool with a joystick. But who has that these days? It has little to no strategy elements and is more a simple hit an run game. I would prefer to play Jagged Alliance any day!
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Posted on: December 28, 2013
adk78blu
Bestätigter BesitzerSpiele: 645 Rezensionen: 1
CHRISTMAS MUSIC?
CHRISTMAS MUSIC FIRST FASE
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