Posted on: October 20, 2025

dahlinme
Bestätigter BesitzerSpiele: 237 Rezensionen: 1
Great Improvements!
This goes to show that talent can prevail with any tool and imagination. I love the item screen and updated story visuals.
Hilft dir das weiter?

Story
Following the events of Call of the Machine, The Machine was left trapped in the Void — a dimension between worlds. Isolated from time and space, with no way back to his own reality, he drifts in the darkness until he is contacted by an ancient, consciousness: one of the Vadrigar, gods of the Arena Eternal. The Vadrigar reveals that the Strogg, in their post-defeat dimensional explorations, have imprisoned fellow Vadrigar once defeated by a mortal and other creatures from the Dreamlands, using them as raw material. Through their biomechanical technology, the Strogg have begun creating a new army of hybrids: demons enhanced with implants, gods turned into living generators, ogres fused with precision weaponry. Their goal is clear: to resume the war against humanity, this time with an impossible legion.
This profanation is not only a threat, but a direct offense to all of the opposing factions among the Vadrigar. They cannot intervene directly… but they can use The Machine as their instrument of retribution. In exchange for being freed from the Void and returned to his own dimension, he accepts one final mission: travel to the convergent dimension forged by Strogg technology, where the times and realms of Quake 1 and Quake 2 are merging, and destroy the hybrid army before it can invade human reality. Along the way, he must navigate demon-infested temples laced with Strogg machinery, factories where biomechanical monstrosities are assembled, and war zones where the last remnants of each realm struggle to survive. In his path lie what remains of Chthon and Shub-Niggurath, now enslaved and twisted beyond recognition by technology.
Features
Von Bugfixes über wiederhergestellte Szenen, Quests und Charaktere bis hin zu komplett neuen Inhalten – Mods sind ein wichtiger Teil der Videogame Preservation. Gemeinsam mit den Erschaffern dieser Community-Projekte haben wir eine Auswahl handverlesener Mods für euch zusammengestellt. Durch unsere Zusammenarbeit sind diese Mods jetzt direkt verfügbar und bereits im Hauptspiel installiert – für ein reibungsloses Erlebnis.
Die Mod, die du gleich erleben wirst, stammt von leidenschaftlichen Fans, die ihre Liebe zum Spiel auf ganz besondere Weise teilen wollten. Auch wenn viel Wert auf Qualität und Stabilität gelegt wurde, übernehmen die ursprünglichen Entwickler oder Publisher keine Verantwortung für eventuelle Probleme durch diese Inhalte. “
Posted on: October 20, 2025

dahlinme
Bestätigter BesitzerSpiele: 237 Rezensionen: 1
Great Improvements!
This goes to show that talent can prevail with any tool and imagination. I love the item screen and updated story visuals.
Hilft dir das weiter?
Posted on: September 13, 2025

Hurykles
Bestätigter BesitzerSpiele: 322 Rezensionen: 4
Great start, weak finish
The mod starts really strong, combining the aesthetics of Quake 1 and 2, both monsters AND levels. Unfortunately during the second half of the campaign the mod shifts level design to be more akin to the first Quake. Leaving no room to Strogg stuff. This mod tries to be a continuation of Call of the Machine episode (which i can't stop goshing about even tho i haven't played it in a very long time), and if you try to be a sequel to that then you really need to do something more than new fancy enemies
Hilft dir das weiter?
Posted on: September 14, 2025

syndukenukem
Bestätigter BesitzerSpiele: 267 Rezensionen: 7
Doesn't live up to the hype
There was tons of hype around this coming out and now that it's here I can't recommend it to anyone. First off the story, it starts off very serious like you're gonna be facing some new threat and have a whole new campaign to play but very quickly devolves into silly objectives. The gameplay is your standard q2 but with very bad balancing on some of the new enemies. Oh man the music... there's bits and pieces that sound nice but overall most of it feels like you're listening to someone's crappy metal band just jamming, 90% of the time I was thinking to myself this doesn't sound like Quake 1 OR 2 AT ALL!
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Posted on: September 12, 2025

eprwilliams
Bestätigter BesitzerSpiele: 164 Rezensionen: 1
Void Call!
Such Call Much Void Wow!
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Posted on: September 12, 2025

Palinkas93
Bestätigter BesitzerSpiele: 16 Rezensionen: 17
Pretty overhyped.
Labyrinth objectives, bland exploration. Map flows are amateur. The biggest issues is that the mod was hyped up to be something marginally solid to something of early id games but the difference is; id knew what they were doing. The new enemies are interesting and challenging, but 18 variations? Good thing it's free!
Hilft dir das weiter?
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