Posted on: October 13, 2012

Phaidox
Spiele: 583 Rezensionen: 1
A disappointing sequel
It's not a bad game in its own right, but much of what made the original special (not to mention fun or replayable) is gone. There's a reason why the majority of Blitzkrieg 1 fans dislike the sequel - it's too... "arcade-y". In the original, every single unit mattered, gained invaluable experience and rose in military rank as the game progressed. There was a deep sense of satisfaction in slowly bolstering your forces, you would eventually develop a sense of attachment to your army accompanying you throughout each campaign. More importantly, Blitzkrieg was a game of tactical approach, rewarding clever thinking and methodical execution. While admittedly graphically impressive, Blitzkrieg 2 feels much more like your typical RTS fare of "select all your units and A-move", or at least seems to encourage that type of behaviour. Gone are the "core units", losing your entire army usually isn't a big deal due to the (utterly broken) "reinforcement system", mission design way too often restricts you to certain unit types for absolutely no reason, all units in this game move unnaturally fast and to make matters worse, completing mission objectives more often than not comes down to overwhelming the enemy with superior numbers rather than smart tactical decisions... To summarize - unlike its predecessor, B2 seems to promote a zerg rush mentality. If the aformentioned flaws do not bother you, then give B2 a try, you might get some enjoyment out of it. If you're a fan of the original - you'll probably end up being very disappointed.
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