Posted on: August 24, 2021

MostDangerous
Bestätigter BesitzerSpiele: 69 Rezensionen: 15
Exhibit A for curbing your enthusiasm
No one wanted to like this game more than me. I love Metroidvanias. I'm a traditional Catholic. The sprite art is gorgeous. This was my game! Alas. At every part of the game, something goes wrong. Out of place Dark Souls/Diablo corpse run nonsense causing tedium and discouraging exploration. Ditto with the bottomless pits, which are, naturally, unlabelled in this exploration game where you might think you can jump down but cannot without a lategame powerup. Damage sponge enemies making the beginning of the game really rough. All additions to your core moveset being situational at best making the endgame feel boring since you don't have anything meaningfully new to work with. Parry mechanic being really inconsistent. A few out of place opaque puzzles as if the game suddenly forgot it wasn't La-Mulana for a room or two (I wish). It just goes on and on. Now, I did give the game a 3/5. As stated it looks great, and the sound effects and animations are all very satisfying. You really do feel like a badass swordsman when you're not getting hacked to bits. The story certainly had me invested even if all the dialogue felt a tad grandiloquent. The world design is definitely sound, full of interesting locales and setpieces. While the level design could be frustratingly spike happy, it also had some really cool platforming challenge rooms. Blasphemous is the interesting kind of 3/5 where it does a lot of things well and a lot of things poorly. Love or hate, you won't be bored, at least. Is that worth your money. I'd say no. Buy La-Mulana.
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