Posted on: February 9, 2023

Tombtombtomb
Bestätigter BesitzerSpiele: 195 Rezensionen: 1
Game breaking glitches
Game breaks, making progress impossible in chapter 2.
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© 2014 Daedalic Entertainment GmbH. The Dark Eye is published under license of Chromatrix GmbH. The Dark Eye is a registered trademark of Significant Fantasy Medienrechte GbR. Blackguards, the Blackguards logo and the Daedalic logo are trademarks of Daedalic Entertainment GmbH. All rights reserved.
Hinweis zu MacOS: Das Spiel ist nur 32-bit und funktioniert nicht unter macOS 10.15 und höher.
Hinweis zu MacOS: Das Spiel ist nur 32-bit und funktioniert nicht unter macOS 10.15 und höher.
Berechnung der Spiellänge durch HowLongToBeat
Posted on: February 9, 2023

Tombtombtomb
Bestätigter BesitzerSpiele: 195 Rezensionen: 1
Game breaking glitches
Game breaks, making progress impossible in chapter 2.
Hilft dir das weiter?
Posted on: January 15, 2017

ggarapa
Bestätigter BesitzerSpiele: 151 Rezensionen: 2
you don't buy this game
this game error is sucks invisible mouse point, lucky hit system vary vary sucks
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Posted on: September 13, 2019

ComeOnOurGirls
Spiele: 334 Rezensionen: 2
Unbalanced story telling & difficulty
The game is too hard for the storyfocused game
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Posted on: January 2, 2016

spriggan1985
Spiele: 162 Rezensionen: 1
price
Why is this still so expensive on GoG.com. At other digital distributors I saw a Blackguard Bundle for under 10 Euro (it was a sale)
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Posted on: May 13, 2014

disi
Bestätigter BesitzerSpiele: Rezensionen: 35
Addictive gameplay
I am new to DSA, though I heard a lot about the pen and paper games. In this ruleset, you can actual regenerate Astral Energy (mana) during a fight. This game is all about fights, strategy and decisions, you and your skills versus the RNG (Random Number Generator). Is it fun? Hell no! I hate my keyboard, the monitor and why does this heal spell ALWAYS fail!!!111elevenone Don't worry, You can replay each fights as often as you like and due to clever automatic saving points always step down from a fight. The movement in the world is more like in a Pen&Paper game, you are given tasks and progress throughout the world by decisions. There is no free movement of characters, but you rather beam everywhere or lets say the Dungeon Master puts you into the next scenery. At first it all feels very small, why can I only visit one place and only go left, right or straight? Once you see all the places on the world map, you realize this is merely chapter I. On the world map you can always travel to known places. The dialogues are good and follow character, you have different options for each party member and their skills. This is a Pre-Review and first impression, I feel a lot of potential and haven't even gasp the whole story yet. I am more a guy fleeing from justice.
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