Banished is a city building game where you control a group of exiled people who are restarting their
lives in the wilderness. They have only the clothes on their backs and a cart filled with supplies
from their homeland.
The townspeople work, build, get older, have children, and eventually die. Kee...
Banished is a city building game where you control a group of exiled people who are restarting their
lives in the wilderness. They have only the clothes on their backs and a cart filled with supplies
from their homeland.
The townspeople work, build, get older, have children, and eventually die. Keeping them healthy,
happy, and fed are essential to making a successful town grow. Any structure can be built at any
time, provided that your people have collected the resources to do so.
There are many occupations that the people can perform from farming, hunting, and blacksmithing, to
fishing, teaching, and healing. You can choose to replant forests, mine for iron, and quarry
for rock, and more!
Build a city with any layout you want with almost no restriction on when, what, and where you build.
Keep the population happy and healthy by providing them with food and warm shelter.
Watch the town grow as you assign 20 different jobs to build buildings, grow food, craft tools and clothing, and more!
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It is a beautiful throwback game where micro management is a must to ensure survival. I went through about 20 hours of game play and a dozen villages before getting the balance down for my settlers to flourish. The initial difficulty in establishing a community that won't die off is what makes this game so intriguing but once you nail it, there is little left to keep your interest. You should binge on it until you figure out the gameplay but it has a limited ceiling. Well worth the buy though.
Easy enough to jump right in and play but it still took me many tries to master. My kids keep asking, "who do you attack or compete against?" "What do you mean no one?" "How can that be fun?". I come from a highly competitive family where everyone from 12 to 60 is constantly competing against each other in sports, board games, and video games. Where my 52 year old brother and I will basically get into a fight over whether a goal crossed the line in pick-up floor hockey. So trust me when I say this isn't my typical game. But I love builder games so I gave it a shot.
The answer to the questions above really turned out to be yourself, and the game itself. I made several mistakes with my first few settlements. When I finally thought I got it right with the perfect map, and more food and resources than I knew what to do with... my people stopped reproducing and they all got old and died. Diversity of food types, plenty of housing, and knowing when to build what are key to this game.
The plotting and planning where to build next is almost addictive. I will typically play for an hour or two a couple of nights a week before going to bed. The problem is I then often end up lying there thinking about where I am going to build next and how to solve a particular problem.
Still, it's easy to pause and save at any point and easy to pick back up later. A great game to always have in your back pocket so to speak. A go-to when you are board of something else, are restless, or need to kill some time.
First off, I absolutely loved the idea from the beginning, a city-building game focused on survival rather than budget managing. So it was no surprise I loved this game. If that is what you are looking for, look no further!
There's a small list of downsides to this game though which kept me from giving a perfect score:
1) Music is not remarkable (sometimes feels even a bit unfitting, but that's probably high standards talking)
2) Path-finding is a bit basic, you really need to plan your city tight or build double- or triple-roads next to each other for the citizens to actually use them. And when you display the path your workers take a to a building, selecting the construction tool disables the path again, and while your people love diagonal paths you cannot use the tool to make them, rather you have to make it in 3-square-intervals every time. You cannot control your workers paths directly, and they ignore roads even if they were the faster choice if they're not the direct route
3) In-Game AI might need some work. I've heard that people starve while carrying a load of apples because they can only eat at home. So far it hasn't happened to me, but sometime in-game warnings come far too late (you only get the "low amount in storage" warning when only 0-1 items are left in storage, which can at times devastate your colony)
4) Endgame needs some love. After you've built every building there is to build and achieved a robust and surviving colony, there's little left to do. I increased the number of people more and more and kept balancing the ressources needed, but that was all there was to the game at that point
Overall, I had a lot of fun with the game until I reached a large, sustainable colony, and then succumbed to the "...now what?". Until then, it was lots of fun though, so by all means, check it out!
Banished is good, just don't expect much. It's a nice, solid little timewaster that is engaging for a while but its longevity leaves something to be desired. Every game will play the same, the random seed maps don't change the experience at all really. After your first few years the game stops being a survival sim and turns into a simplistic resource management sim. The Construction and Management Simulation isn't very deep or complex. As a city builder, it doesn't offer much creativity because buildings are all the same both visually and funcitonally. Once you're up and running, the objective is really just to copy/paste buildings all over the map until you've run out of map and achieved max population. A playthrough will go through various states (hunter/gather > trade > agriculture) which is about as much variety as the game offers, other than mod support which is extensive and mods are easy to integrate. Mechanically, the game is shallow but sound with precision balance and solid design. Everything about Banished works well, it just doesn't offer a whole lot. The simplistic graphics are rather charming actually. Everything about Banished just screams "cathartic." Expect a solid, simplistic, low key experience that is entertaining for a while.
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