Baldur's Gate: Siege of Dragonspear fügt der Bhaalspawn-Saga ein neues Kapitel hinzu. Die Ereignisse zwischen Baldur's Gate und Baldur's Gate II werden in dieser 25-stündigen Erweiterung für Baldur's Gate: Enhanced Edition endlich enthüllt.Erweitere deine Geschichte: Erkunde neue Gebiete, kämpfe g...
Windows 7, 8.1, 10 64 bit, Dual Core Processor, 1 GB RAM, OpenGL 2.0 compatible, 5 GB available spac...
Beschreibung
Baldur's Gate: Siege of Dragonspear fügt der Bhaalspawn-Saga ein neues Kapitel hinzu. Die Ereignisse zwischen Baldur's Gate und Baldur's Gate II werden in dieser 25-stündigen Erweiterung für Baldur's Gate: Enhanced Edition endlich enthüllt.
Erweitere deine Geschichte: Erkunde neue Gebiete, kämpfe gegen neue Monster und gewinne neue Belohnungen in der Erweiterung Siege of Dragonspear zu Baldur's Gate: Enhanced Edition. Setze das Abenteuer fort, indem du dein Spiel nach Baldur's Gate II: Enhanced Edition exportierst.
Erkunde die Schwertküste: Wage dich durch lebendige neue handgemalte Gebiete im klassischen Stil des ursprünglichen Baldur's Gate
Original-Besetzung: Die Originalbesetzung kehrt zurück, um für das Gute zu kämpfen – zusammen mit Neera, Rasaad, Dorn und vier Neuzugängen!
Extraklasse: Neue Gegenstände, Quests und eine neue Klasse: der geisterrufende Schamane!
Story-Modus: Eine Schwierigkeitseinstellung, die es den Spielern ermöglicht, die gesamte Geschichte zu erleben, ohne zu sterben.
Das Vermächtnis des Bhaal: Ein neuer, besonders schwerer Schwierigkeitsgrad für erfahrene Spieler.
This game is definitely a worthy addition to the Baldur's Gate trilogy. The main focus on this is the gameplay and combat. Some of the battles are so massive that there's no way the old infinity engine could have handled it 2 decades ago when Baldur's Gate was first introduced.
There are a few flaws that might be annoying at the start though, namely 1) only a very limited number of characters from BG1 can be carried over to Siege of Dragonspear, unlike in ToB where everyone could come over, 2) there's less joinable party members then other Baldur's Gate games, so it can really restrict what kind of parties you'll assemble. 3) The story isn't as good as the original BG1 and BG2, though to be fair it's hard to top the great story telling of Shadows of Amn.
The game does not deserve the 2.6 overall rating it currently has. The reason it's score is that low is because a bunch of people review bombed the game upon launch for daring to have a single Transgender character, who's admission to being transgender is very easy to miss given that you have to complete a side quest to unlock the dialog where it's even mentioned.
The main plot is alright and ties together the two main games, the new characters are nice, the gameplay is still solid, there's great loot and also some of the new areas are quite well designed. A lot of the criticism on this expansion is quite overblown.
However, theres no denying that there are issues: the writing is very inconsistent outside of the main quest and some of the lines feel like they were written by a teenage intern, not to mention the sidequests suck and don't add much to an experience that already feels quite distant from the sprawling adventure of the original games.
One note ragarding the "controversy"... A bunch of people got mad somehow at the presence of a transgender character, citing how forced and hamfisted that revelation was. It's all a bunch of bs. It's one very minor and missable character that gives you a small fetch quest (which you can ignore) that is only completable well after half-way through the story and only if you complete such meaningless quest AND you press them for more info on why they asked you to complete it in the first place they will reaveal to you about their story. It's the exact opposite of it being forced on you.
Game is too linear.
Im a powergamer and even played whole BG1EE again from start on to get a cool group of followers. Now with SOD they are all gone.
You lose all your party members in chapter 8, even thou I could play chapter 7 in SOD with my main party. I had a very good composition and they just disbanded. You lose the items they have equipped. You lose your money.
You have to pick up the 7-8 chars that are available at the start of SOD even if you dont want them.
You have no real tank.
You cant go back to an old area if you want to switch a follower. Thats so bad! I just decided to get Baeloth but I cant get him anymore.
I cant decide where to go on the map (there is no real choice) and I cant decide with which followers I want to play.
I hate this scripted shit.
If you liked the original campaign, you would probably appreciate this one too. It’s relatively short, but dense with fights and story. It has a lot of obvious flaws, the new characters could be obnoxious to someone, the main story is the most flawed in terms of writing. Thematically, it’s somewhat interesting, you deal with war and refugees of warzones, something that usually swept under the rug; the conflict itself is Good vs Good, at least on it’s surface. I appreciate the ambition the developers had for this expansion. It’s not the most graceful in execution, sometimes it’s very un-graceful, but I liked it for what it is. More of the same dungeoneering and fighting monsters.
One thing I want to warn is that you can’t travel back to the earlier chapter areas. This was a bit frustrating, I had an unfinished business and the quest asked me to wait 1 day to get a quest reward. I moved forward with the story and couldn’t get it. Be warned.
It's limited in scope adventure which can be pretty enjoyable depending on your expectations.
1. Visuals: Surprisingly fantastic D:
Fidelity: It's not at the level of Pillars of Eternity, but this game still performs infinitely better on older systems.
Art Design: Some maps look honestly more impressive than what Black Isle produced long ago in Baldur's Gate 2 and that's a high bar. Probably the best looking set of maps in the entire Infinity Engine history. It really helped overall atmosphere and exploration.
Character Design: Nothing changed from BG1EE so...
2. Sound: Great, but limited:
Music: All tracks are of high quality, imaginative yet still stylishly fateful to original Baldur's Gate. It's quite a feat. Crucial moments are properly underlined, and there is enough room to breathe. The only issue is very limited total amount of tracks which go on repeat too fast.
Voice-acting: It's ok, sometimes excellent and fittingly limited.
Effects: Same as in the original.
Environment: Not much to point out.
3. Gameplay: More of the same with extra challenge
A thing worth pointing out is increased amount of enemies in almost every encounter. Entire flow of combat shifts closer to what we saw in Icewind Dale as a result. So more emphasis on AoE spells and less useful single target abilities.
Difficulty tuning is also a bit more demanding (especially in first section) which I welcome with open arms.
4. Story: the ugly part 😬
Main Plot: The entire motivation of the whole debacle is questionable. Antagonists goal is forced and the means to achieve it are nonsensical. What's worse certain cartoonishly evil character makes direction of the plot pretty obvious from the start.
Side Quest: Few in number, but given how pressing the main plot is supposed to be it's quite fitting. The quality varies between fun and forgettable. Some of those come with dedicated locations and much better stories than the main plot.
Writing: It's most often modern, surface level writing popularized by marvel. It lacks understanding of nuance while constantly pretending to be more clever than it actually is.
Companions: Safana, Edwin and Viconia act completely out of character. In general evil companions aren't really evil, interesting, fun or faithful to original. Other party members fair slightly better, but they are often written around some quirk rather than personal story.
5. Other:
Performance: Still top notch. It runs better than file explorer xD
Replayability: There is none. Dialogues often reference what you just said to sell you an illusion of choice. On second playthrough you will sadly see through it. I bet the entire dialogue tree is just a straight line with couple squares on the way.
SUMMARY:
Despite poor writing I wouldn't call it a waste of time.
There is a lot of fun to be had, art and atmosphere to appreciate, monsters to kill, challenges to overcome.
If you approach it like an elaborate dungeon run you will have yourself a jolly good time.
Frankly if devs involved ever wanted to refresh visuals, sound and gameplay of old-school Baldur's Gate 1&2 I would gladly throw couple bucks their way.
But I would never trust writers responsible :x
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