Posted on: December 29, 2021

topgwim
Bestätigter BesitzerSpiele: 184 Rezensionen: 13
Wasted potential
I'm not a shill or a blind supporter who's going to defend this trainwreck, but with that said I do think that Beamdog could have been saved from this fiasco had they adopted a different storyline. Forget Baldurs Gate, and forget it's established characters and stories; focus 100% on being a nameless adventurer who got captured by a powerful Drow sorcerer who has taken you into the Underdark where you - after defeating him, try to escape as a powerful Drow house in tandem with other dangerous Underdark elements are trying to hunt you down. There. Interesting story, decent premise and it doesn't ruin any of the established lore and on top of that even gives potential for Beamdog to hide it's obvious bad writing. I mean lets face it, whoever wrote BG1 and BG2 was a Shakespeare in comparison to Beamdogs toddler "I'm gonna make it so AWSUM" Michael Bay reject who drank a bit too much of the dominant coolaid narrative of that timeline. TL:DR: Black Pits should have been a longer storyline about nameless adventurers escaping underdark. This would have "saved" the company, but they were too arrogant. But then again, had they actually done SoD well we would have had BG3 delivered by Beamdog so I'm grateful that it did not happen anyway. I'll take Divinity Original "Baldurs Gate" 3 any time of the day over anything Beamdog can come up with. As for the game itself, there's not much to say beyond what others have already pointed out. It's alright in some places where there's very little story like Temple of Cyric which was a highlight for me, but the rest is so bad that you kinda can't go over the lowest rating. Bad story in your face preachy dialogue, little potential for roleplay, reused assets from Icewind Dale including it's final boss, linear gameplay that offers little freedom and overpowered items that are in many cases even better than some BG2 items.
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