Posted on: June 20, 2012

K0rp0
Bestätigter BesitzerSpiele: 213 Rezensionen: 10
Badly balanced, badly designed
I enjoyed playing this game for a while until I inevitably ran into many of the game's limitations and its bad balancing. My first disappointment was when I realised that magic and tech were at odds. Really fantastic doodads that mix magic and tech are impossible. Strange then how many unrealistic and unworkable devices exist in the tech branch we haven't figured out yet to this day. If you opt for the Jules-Vernian-side of this divide, be in for a few rough surprises. Any ranged attack character needs ammo, and ammo is expensive, basically eating up your early gold resources quickly. Since half the time monsters rush you, ranged attacking is not much of an advantage. When the ore golems showed up, being a firearms expert was suddenly worth nothing. This is still early-to-mid-game, mind you. None of the NPCs become more useful through levelling really, you cannot control them much, so everything you really want to do your PC has to do for you. This means that you can't mix and match your party, because the really useful character has to do almost all except cast some minor healing spells - because that's all your first friend can do in magic after even 15 level upgrades. Etc. It is not a bad game per se, but to see a good idea marred by such dismal execution... Very disappointing.
Hilft dir das weiter?