Posted on: August 14, 2010

garymarshall
Bestätigter BesitzerSpiele: 374 Rezensionen: 1
A brilliant (slightly flawed) role playing game.
Arcanum might be the greatest game I've ever played, in terms of role playing. It seems like every role playing game boasts that you can play as the kind of character you want to play, and that you have all of these choices that have different consequences. Arcanum is one of very few games I've played that comes close to delivering on this promise. The setting of a fantasy world that's going through an industrial revolution is something I really like. The generic fantasy setting that plagues so many role playing games gets boring, but Troika have put an interesting twist on that that keeps the world interesting. From early on in the game, you can see the polarity of science/technology and magic, and you must choose whether you intend to side with science or technology, or become a jack of all trades. This choice will open up various options for you, but close off others. Character creation offers a lot of choices, which can be quite daunting at first. In addition to choice of race and gender, you can also pick an optional background, of which there are many, and they are varied. A couple of examples would be Beat With An Ugly Stick, where you are so hideous that you get a negative reaction from everyone, but a lifetime of fending off attackers who apparently believe you're a monster gives you a bonus to Strength, Dexterity and all combat skills, and Special Person, where you have congenital brain damage, so suffer a massive penalty to intelligence, but people praise you more often when you perform good deeds. Another interesting one is Idiot Savant, where you gain a massive boost to intelligence, but speak as if your intelligence was much lower. Most of your choices in the character creation have consequences, some fairly big, and some that are minor. Some races simply don't get on, a gentleman's club is no place for a woman, and if you're ugly people are going to have a low initial reaction to you. Your character's story throughout the game will be quite unique. Most quests have multiple solutions, some good and some evil. It's worth noting that this might be the best game I've played when it comes to playing an evil character. Even my favourite game, Fallout, is a bit lacking in that respect, as while you can commit evil deeds, there aren't many evil quests, and the evil quests that are available often close off bigger parts of the game. Arcanum has more than a few evil quests, one of which is fairly big and story changing. There are characters who will only join your party based on your alignment (and how magical/technological your character is), characters will leave your party (or attack you) if you do things that they disapprove of, and one NPC's personality can be changed (for better or worse) based on your influence on him. Another thing worth mentioning is the soundtrack, which is gorgeous. A very melancholic collection of tunes played by a string quartet, with minimal percussion (barring the combat music). Unfortunately, outside of the pure role-playing side of the game, there are some flaws. The combat in this game is frustrating – I imagine that Troika were forced to include both real and turn-based combat in the game, and because of that the combat feels a bit broken whichever you use. Magic and technology are not balanced at all (especially in combat, where knowing a few key spells will result in you being able to easily slay most enemies). And while your character's individual story is intricate and interesting, the over-arching key plot is simple and clichéd. But if you can get past the frustrating combat, it's a massive game where you will feel that your character is having his or her own unique story, that you probably won't have again the next time you play it. And the brothel in one town has a sheep. I felt this was important enough to mention, but it didn't fit anywhere else.
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