Posted on: December 25, 2010

Carlo_One
Bestätigter BesitzerSpiele: 196 Rezensionen: 4
Falls in a gap between great RPGs
Having finished Fallout (and loved it), I thought Arcanum would be a logical next step to play. Having gotten accustomed to Fallout's basic graphics style, I was looking forward to playing something with a bit more evolved visual style and a novel RPG framework, pre-Baldur's Gate. While I enjoyed the story and much of the NPC interactions, I could not finish the game due to its interface and design frustrations. The combat system is horrid - I thought this wouldn't mean all that much (I'm more interesed in story/RPG elements), but that combined with my character build meant that much of the play was reduced to grinding and reloading. I mean, a system which punishes you with permanent maiming damage is bad enough, but when there's a 10% chance of that happening every combat round, it's ridiculous. If you want to do a power build for a character and go through the game, it appears doable, but the fun factor is much less than other RPGs with similar plot and NPC depth. Too bad.
Hilft dir das weiter?