Posted on: October 5, 2013

Alamar
Spiele: 151 Rezensionen: 5
Not for Everyone
I've donned my flame suit, so let it be known: Arcanum is not a masterpiece. I don't mean to say the many five star reviews are invalid but only wish to point that Arcanum is the kind of game certain people will love. It's not for everyone though. In fact, it has some glaring flaws. If we are trying to say something more than "I did/did not like this game" with our ratings, I think 3 stars is a fair rating. The good parts: a great character creation system that allows for very diverse, and personal, choices. The steampunk setting is very well utilized and a refreshing change of pace. I like the way it pits magic and technology against each other. Quests are generally good. (I won't detail the good parts extensively, there are plenty of reviewers who covered that better than I can) With these qualities, it should have the makings of a great RPG. The problem is that the execution is always just a little off. Or a lot off. The character system is unbalanced, with a magic-based fighter being far ahead of a gun wielding technologist, who must not only scrounge around for parts to make their own items but aren't even rewarded for their efforts. That great open world is sometimes so open the game seems to have no focus, largely because the main storyline gets off to a slow start. Combat is just bad. The animations are terrible, like watching a Charlie Chaplain movie. (This isn't about "old graphics" vs "new graphics" but bad art direction.) Real time moves too fast and turn based is a grind. As alluded to, certain characters can walk all over their opponents while others are doormats. This is compounded by the fact that combat XP is given upon a successful hit, not for each kill. This means those disadvantaged characters who have party members are even more disadvantaged. Your party members, who don't gain XP for their hits, are basically stealing your experience. The interface in general is clumsy and annoying. Even something that sounds great, like multiplayer, is completely derailed by the fact that you can't use the travel map at all. You have to walk through miles of randomly generated crap to get to the different towns. The developers obviously didn't intend for that to be necessary but couldn't get that issue resolved before shipping the game. Some people will see these flaws, forgive them and have fun with what the game has to offer. Others, like myself, will not be able to get past the fact that basic gameplay elements, like combat, are buggy, not properly polished or just not fun. It's a brilliant game that is deeply flawed: either you think the flaws are irrelevant in light of its genius or its dysfunctions are so deep that no amount of brilliance will save it. I've enjoyed other games with similar problems, like Planescape Torment, but wasn't able to do the same thing here. I encourage you to try it out, you will really enjoy it, if you enjoy it at all, I just want you to be forewarned.
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