Posted on: October 15, 2020

Arcangel_Zero7
Bestätigter BesitzerSpiele: 689 Rezensionen: 1
A great action-spooker with unique ideas
Maybe because I played it a long time ago, I overlooked what others might find a little clunky? But wow, AiTD plays like classic Resident Evil in a lot of ways, and it's reasonably modern if the old classic Alone in the Darks are a bit too throwback for you. The two characters have not only different storylines, but different gameplay styles. Edward Carnby is your shooty boi. A majority of his playthrough involves guns with an extra barrel (starts with a double-barrel revolver, gets a triple-barrel shotgun later!). He gets some puzzles and a few boss fights too though! Aline Cedrac is a scholar, not an action hero. She starts with just a flashlight, and her gameplay is a lot more enemy-avoidance and clever puzzle solving. Later on she gets some pretty cool experimental weapons though. Sure, you get some zombies, but the unique point of this AiTD is that the monsters are "shadow creatures." Some behave just like any other game baddies who need extra lead in their diet, and others are banished or at least spooked by light. Speaking of light, for a game of its age, light vs darkness is themed rather heavily, and the flashlight dynamics are really impressive. (Fortunately, unlike Alan Wake, you're not reloading that light every 30 seconds, if I remember correctly...) Aline's playthrough especially, gives you that feeling when you wake up at 2AM to pee after watching scary movies all night, and you feel yourself running for the light switch because something could be right behind you! I remember some lengthy journal entries, and unfortunately a few befuddling book-somewhere-provides-the-secret-code puzzles, ack...but no slider puzzles I don't think! If you're a Resident Evil fan you'll feel right at home. You even get your cardiograph health indicator and special talisman charm thingies that let you save your game, fortunately without having to find a typewriter first! Wears a bit thin by the end, but definitely worth playing for unique ideas.
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