A Hat in Time is a cute-as-heck 3D platformer featuring a little girl who stitches hats for wicked powers.
A little girl and her spaceship
In A Hat in Time you play as a tiny space-travelling girl with a big tophat. Her adventure is halted when all her fuel, the Time Pieces, is lost and scattered a...
A Hat in Time is a cute-as-heck 3D platformer featuring a little girl who stitches hats for wicked powers.
A little girl and her spaceship
In A Hat in Time you play as a tiny space-travelling girl with a big tophat. Her adventure is halted when all her fuel, the Time Pieces, is lost and scattered across a nearby planet. Hat Kid must now jump, fight and stitch new hats to make her way into every nook and cranny of this new world in order to restore her fuel and resume her journey. On her way, she'll bump into the menacing Mafia of Cooks, the goofy birds of Dead Bird Studio, the spooky shadows of Subcon Forest, and more!
Murder on a train! Parades! Trespassing in a movie studio?
Every mission in A Hat in Time is unique! At one moment you'll be solving the Murder on the Owl Express by finding clues and interrogating the locals, the next moment you'll be the band marshal in The Big Parade, or sneaking through the bird-run Dead Bird Studio!
Small child, giant worlds
Jump freely around in 5 massive worlds with new adventures to discover around every corner! Just like any child, Hat Kid loves to climb and explore, no mountain is too big for her sense of adventure. She can do multiple jump moves, as well as climb walls, and swing over gaps!
Cute hats, magical yarn and snappy badges
By finding and collecting rare magical yarn, Hat Kid can stitch new cute hats with a variety of abilities, including a witch hat that allows her to cook explosive concoctions, and a wooden ghost mask that allows her to peek into other dimensions. Hats can become even more powerful, by attaching badges that are found, sold and traded by the locals!
Community-funded, community-focused
A Hat in Time was successfully funded on Kickstarter, reaching nearly 10 times its goal!
The version of this game sold on GOG does not include and support the modding tools.
(C) 2017 Gears for Breakfast ApS
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Stand-alone game:
-gameplay: Plays great. Just enough challenge. Feels like Mario Odyssey experience for PC. 5/5
-sound: 5/5. Original and enjoying.
-controls: 5/5
DLC:
-Seal the Deal: Artic Cruise is fun. Seal the Deal challenges are hard, but a little bit of grinding will still allow you to get the rewards. 3/5
-Nyakuza Metro: another free roam world. Awesome. 5/5
Overall: Great replay value with screen shots, modding, and many collectibles including tunes, hats, stickers, and more. This game on the GoG version is between and 3 and 4. It lost points because the GoG version doesn't have the best mod support. I had to get some mods in an interesting way where as mods on Steam should also be on Nexus and sadly the developer doesn't make it easier on us GoG users.
Hat in Time/a Hat in Time is a great platformer that throws you back to the 3D platformers of the early 2000s. The story is simple yet fun and keeps you hooked. It never fails to deliver a smile on your face. It has humor and cuteness this is enhanced by the graphics which makes it very colourful.
The soundtrack is also amazing. It uses the theremin in many of the tracks to simulate the UFO/Space theme that is going on.
The game is very approachable in terms of difficulty. You have a couple of hearts that every time you are hit will knock one off. However you can easily regain them. If you do manage to get knocked out you automatically start back to or very close to where you died. Luckily the controls are responsive and you have full control of the camera which is a -must have- for these kind of games which results in never feeling that it's: 'the game's fault' if you miss a jump or get knocked out.
The game is kid friendly almost throughout the game except for one section which is the spooky town, and there especially the haunted mansion which could be nightmare inducing. With about 25 hours to complete 100% I felt it was a satisfying experience. The only reason it felt short to me is because I wanted so much more content!
A damn fine indie 3D platformer; what it lacks in polish it makes up for with abundant charm and likeability. The hub areas can feel cramped and somewhat frustrating to navigate in comparison to games like Super Mario Sunshine, and more linear segments are cluttered with excess scenery pieces that can make the path forward somewhat obscured. Fortunately, the controls are incredibly tight and Hat Girl handles as good as, if not better than, gaming's favorite mustachioed plumber.
Where this game truly shines is in its art, characters, music, and sheer positivity. Every joke lands, every character is likeable, the artstyle is cute and adorable without being obnoxious, the music is catchy as hell, and it's all *perfectly* mixed together into a cohesive, unrelentingly cheerful whole that is far, far more than the sum of its parts. Playing this game simply makes you happy.
3D platformers are somewhat scarce these days. There's only a couple in recent memory, but nothing really has stood up to the likes of Mario, Banjo, and the plethora of other mascot platformers from years before. A Hat in Time is the result of a successful Kickstarter that had the aim to recapture that time, with a girl that wears a hat. A Hat in Time plays like most 3D platformers, where you run and jump, with your main goal being collecting stuff or random objectives (e.g. 'Get to the finish in X time' or 'Defeat this thing,' etc). The two important parts of a 3D platformer, to me, are: How well do you move, and how well does the camera work?
Movement is very fluid; run, jump, and dive, and you get get places pretty quickly. It feels like there was a ton of effort put into how Hat Girl moves around to ensure that you don't do something you didn't mean to. The camera is alright. There are some glaring issues that I hit with it, but it largely did it's job. I don't think many 3D platformers have a flawless camera, and A Hat in Time's isn't any different from the stuck cameras of Banjo or Mario. I found multiple areas where the camera swings in way to close while I'm moving, screwing me up. There's also, seemingly, unavoidable issue in the second world where the camera fidgets rapidly and there's not much you can do without zooming in uncomfortably close.
The game is short, but it's bursting with personality. I would highly recommend it to anyone that's a fan of the old mascot platformer days.
The only major issue I have with this game is the subject of support; the Steam version has already been patched to fix the camera issue mentioned above, as well as other improvements, but the developers seem to make no reference to the GOG release in any of their social media. Still, the v1.0 release functioned well enough that I completed the game without much of a problem. Hopefully the developers will start talking about improving the GOG release soon.
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